This will hopefully not get insta-locked or turn into a flame war or anything like that. I too, would normally shudder to read these sharpie threads and I was considering not suggesting it. Couple people said it's a post-worthy idea though and I figured nothing too bad could come of it.
This wont really solve the Sharpie being overpowered, that will require individual weapon tweaking and such. This idea covers the perk as a whole. Also, I know it'll be a lot of work probably and a pain in the *** to test, but it's only a suggestion anyway. Feel free to disagree. Also, read it all if you're going to comment. After reading steps one and two, I imagine it would be quite offputting. I got the idea from people suggesting nerfs because other perks were too good with the SS weapons(and many presumed it was because of the Headshot multipliers).
Step One: Remove Sharpshooter Headshot damage bonus; The sharpshooter does regular headshot damage. The normal damage boost is still there to add power though.
Step Two: Nerf SS weapons' headshot multipliers; all SS weapons have headhost multipliers that are balanced for non-sharpshooter. This means TWI can lower the Xbow damage so that it's not stupidly good for Zerkers and Medics. Like I said, it'd take bloody ages to test it. I'm not saying make them useless, just what you'd want them to be for other perks.
Step Three: Add headshot multiplier bonus to Sharpshooter Perk. This is the golden step. The Headhsot multipliers for Sharpie weapons only increases to high power when in the hands of Sharpies. It bring all of these weapons headshot damage up to scratch for Sharpshooter, while guaranteeing the other perks wont headshot anywhere near as effectively.
Yeah, it only really solves the Xbow(and M14?) being overpowered in the hands of other perks and is a lot of effort to do so, but I figured I suggest it anyway.
This wont really solve the Sharpie being overpowered, that will require individual weapon tweaking and such. This idea covers the perk as a whole. Also, I know it'll be a lot of work probably and a pain in the *** to test, but it's only a suggestion anyway. Feel free to disagree. Also, read it all if you're going to comment. After reading steps one and two, I imagine it would be quite offputting. I got the idea from people suggesting nerfs because other perks were too good with the SS weapons(and many presumed it was because of the Headshot multipliers).
Step One: Remove Sharpshooter Headshot damage bonus; The sharpshooter does regular headshot damage. The normal damage boost is still there to add power though.
Step Two: Nerf SS weapons' headshot multipliers; all SS weapons have headhost multipliers that are balanced for non-sharpshooter. This means TWI can lower the Xbow damage so that it's not stupidly good for Zerkers and Medics. Like I said, it'd take bloody ages to test it. I'm not saying make them useless, just what you'd want them to be for other perks.
Step Three: Add headshot multiplier bonus to Sharpshooter Perk. This is the golden step. The Headhsot multipliers for Sharpie weapons only increases to high power when in the hands of Sharpies. It bring all of these weapons headshot damage up to scratch for Sharpshooter, while guaranteeing the other perks wont headshot anywhere near as effectively.
Yeah, it only really solves the Xbow(and M14?) being overpowered in the hands of other perks and is a lot of effort to do so, but I figured I suggest it anyway.