Ruin? I beg to differ. If anything, it'll just change people's motives a bit. But actually ruin the game? I think not.
Well if one looks at other Games how they handle points/rank system and the previous per-round-allocation of Ostfront people shouldn't worry.
I take a current widly sold title as Comparison: Bad Company 2 (yeah Arcady i know).
If you play for yourself in BC2 and not help your Team with objectives you'll gain only points for "Frags". In addition you'd get points in relation to the amount of kills/kill streaks etc.
On the other hand playing in a squad and staying close to the Squad and going for objectives allows one to easily be on Top of the Scoreboard with zero kills. I achieved that once with flying one Blackhawk for a complete round, the only thing i did was dodging Rockets ^^. My Squad manned the Miniguns and "suppressed" the enemy.
In Ostfront its the same, even if the only thing you achieve is constantly resupply a MG Trooper, you'd have an easy time racking up points. And i guess the DEVs will take that concept further (as they said with following Orders from you Squad Leader).
So people who'd want to rank up fast, it will make sense to aid your Team and go cap the objectives. Which ain't a bad thing in my book. The incentive to get "a lota points" is increased with persistent stat tracking imho.
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