Death means you're not around anymore right? Really long respawns make the player fear death like nothing, else, having to wait 5 minutes until you come back in would make you cry out in panic when you see the enemy, would stress you out. At the same time, it would be bloody annoying when you die huh, 5 minutes is a long time.
I've already suggested this over at the ArmA2 forums, and I think a few mission makers did something with it. I think it's a pretty neat little idea
So, here's how you do it:
Really long respawn times (possibly even 5 minutes long) yet when you die you don't sit there watching a timer, you play. You're no longer a part of the main game, but you instead play a small game of deathmatch with the other dead soldiers while waiting to respawn. This would take place somewhere other than the main map (you don't want to get attacked by ghosts ).
It doesn't have to be deathmatch, maybe you could have the soldiers riding in a truck to get to the front line with global reinforcement timers on about 5 or so minutes with a truck for each team driving along a road with say, 10 stations. When soldiers die they spawn at the next stop for the reinforcement truck and jump in with the rest of their incoming team until eventually they arrive at the battlefield where the truck drops them off. Would be awesome driving along with the "new guys", talking about tactics, getting ammo etc, drinking vodka
For short attention spans: You die and play DM for 5 minutes with everyone who is currently dead, then come back. That way you fear death yet don't die from boredom IRL.
What do you think?
I've already suggested this over at the ArmA2 forums, and I think a few mission makers did something with it. I think it's a pretty neat little idea
So, here's how you do it:
Really long respawn times (possibly even 5 minutes long) yet when you die you don't sit there watching a timer, you play. You're no longer a part of the main game, but you instead play a small game of deathmatch with the other dead soldiers while waiting to respawn. This would take place somewhere other than the main map (you don't want to get attacked by ghosts ).
It doesn't have to be deathmatch, maybe you could have the soldiers riding in a truck to get to the front line with global reinforcement timers on about 5 or so minutes with a truck for each team driving along a road with say, 10 stations. When soldiers die they spawn at the next stop for the reinforcement truck and jump in with the rest of their incoming team until eventually they arrive at the battlefield where the truck drops them off. Would be awesome driving along with the "new guys", talking about tactics, getting ammo etc, drinking vodka
For short attention spans: You die and play DM for 5 minutes with everyone who is currently dead, then come back. That way you fear death yet don't die from boredom IRL.
What do you think?
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