(I wouldn't be surprised if there were a few similar threads before, but, whatever.)
Well, let us not beat around the bush. For the most of players, Killing Floor is just a great game. That's a fact. I knew it after the first time I played it (Steam free weekend) and bought it (one day AFTER the weekend). But there was one thing that really disappointed me: the repeatibility and monotony of grind after a longer time of gameplay. Let us be honest, the current map type (let's call it ''Wave Survival") relies on a typical, Eastern MMO grind pattern.
"Hunt -> kill -> buy ammo -> hunt-> kill-> buy ammo -> Hunt -> kill -> buy ammo and pipebombs -> own the Patriarch -> Generic_Chat_Cheer.exe -> next map -> loop the above".
It really can get boring, especialy after several hours of playing, when you already know all the tactics for each map and mutant you will fight (and utterly own if you know a right way, let's face it).
This game REALLY deserves something more. Something... fresh. That's why we need the simpliest of sollutions:
The co-op mission mode.
That's all. Just a few, free official maps (customs are almost never too well-known) with objectives to do with the Patriarch as the final Boss. For an instance:the Wyre Forrest mixed with the Biolab (simple example - you have to get through the woods to the abandoned military base. Beneath it, there's the Patriarch hibernated in his own laboratory, controlling the mutants through the hibernatic sleep. Your objective is to wake him up and kill him. On your way down there, you would have to get through several smaller events, like defending yourself while the gate's opening, survive through the room full of glass tanks with mutants, that were ''accidentally opened'' by you when an error occured while hacking the system, having the group of players to split up to make two objectives on the different sides of the map, having one part of players defend themselfves while the others are trying to open the way from the other side of the facility, etc, etc)
In advance - Yes, I know it would take a lot of work and time (and probably costs). But seriously - this game REALLY deserves it, besides it would keep the players for longer and would brought the new ones, as the Grinding Circle would be broken at last. Let us not kill such a great title JUST because ''we don't want it to be like other survival horrors", because it IS the best sollution here!
Comment and tell what do you think about it!
PS: also, please, tell me what's the chance for any further updates for Killing Floor [like, new maps etc.], as I'm not too oriented in this forum yet xP
Well, let us not beat around the bush. For the most of players, Killing Floor is just a great game. That's a fact. I knew it after the first time I played it (Steam free weekend) and bought it (one day AFTER the weekend). But there was one thing that really disappointed me: the repeatibility and monotony of grind after a longer time of gameplay. Let us be honest, the current map type (let's call it ''Wave Survival") relies on a typical, Eastern MMO grind pattern.
"Hunt -> kill -> buy ammo -> hunt-> kill-> buy ammo -> Hunt -> kill -> buy ammo and pipebombs -> own the Patriarch -> Generic_Chat_Cheer.exe -> next map -> loop the above".
It really can get boring, especialy after several hours of playing, when you already know all the tactics for each map and mutant you will fight (and utterly own if you know a right way, let's face it).
This game REALLY deserves something more. Something... fresh. That's why we need the simpliest of sollutions:
The co-op mission mode.
That's all. Just a few, free official maps (customs are almost never too well-known) with objectives to do with the Patriarch as the final Boss. For an instance:the Wyre Forrest mixed with the Biolab (simple example - you have to get through the woods to the abandoned military base. Beneath it, there's the Patriarch hibernated in his own laboratory, controlling the mutants through the hibernatic sleep. Your objective is to wake him up and kill him. On your way down there, you would have to get through several smaller events, like defending yourself while the gate's opening, survive through the room full of glass tanks with mutants, that were ''accidentally opened'' by you when an error occured while hacking the system, having the group of players to split up to make two objectives on the different sides of the map, having one part of players defend themselfves while the others are trying to open the way from the other side of the facility, etc, etc)
In advance - Yes, I know it would take a lot of work and time (and probably costs). But seriously - this game REALLY deserves it, besides it would keep the players for longer and would brought the new ones, as the Grinding Circle would be broken at last. Let us not kill such a great title JUST because ''we don't want it to be like other survival horrors", because it IS the best sollution here!
Comment and tell what do you think about it!
PS: also, please, tell me what's the chance for any further updates for Killing Floor [like, new maps etc.], as I'm not too oriented in this forum yet xP