I recently got my own dedicated server up and running. Everything seems to be working fine, except that every once in a while the game will hang at the end of the trader break. The timer for the trade period will count down from 1:00 all the way to :01, and then stick at :01 for about 10 seconds or so. It's very similar to a lag spike in that during this period, my character seems unaffected (e.g., I can walk around normally), while all other players will run into walls. Once the "lag" subsides, though, all players are returned to where they were before the error.
Granted, I haven't had the server up for very long (about two days), so I have not had much time to try to recognize a pattern. However, the two times I did notice this happening were both on custom maps: KF-Boink-Beta1 (this one didn't really surprise me when it acted up) and KF-Tachikawa.
I have little troubleshooting experience, so I really don't know where to start in terms of fixing the problem. The only two ideas that come to mind are either that these maps are faulty or that my internet connection is having a hard time keeping up with the load of running a server.
Thanks for any help in advance!
Granted, I haven't had the server up for very long (about two days), so I have not had much time to try to recognize a pattern. However, the two times I did notice this happening were both on custom maps: KF-Boink-Beta1 (this one didn't really surprise me when it acted up) and KF-Tachikawa.
I have little troubleshooting experience, so I really don't know where to start in terms of fixing the problem. The only two ideas that come to mind are either that these maps are faulty or that my internet connection is having a hard time keeping up with the load of running a server.
Thanks for any help in advance!