I'ma finish this level now just for you Z-MAN =D I've neglected it for far to long.
c2 is up
NOW WHITELISTED
LINK: filefront
EXTRA INFO
SCREENS:
c2 is up
NOW WHITELISTED
LINK: filefront
Code:
changes:
-fixed a few collision errors
-removed m32 from shop and added m72
-fixed some small ai pathing errors
-modified zombievolume spawn delays. so zombies spawn all around you
instead of spawning in one or 2 large groups.
-added jungle noises: birds, crickets, etc.
-changed up some lighting. for performance and looks.
-made the pond bigger and changed the surface texture compression,
so it looks much much nicer now.
-added extra ferns and other optional detail.
-changed one of the terrain layers texture material type from default to dirt(only changes sound and effects)
-tweaked sound doppler settings
-tweaked area sound effects. modified version of the cave_effect
-other stuffs that no-one cares about :P
EXTRA INFO
Code:
all my levels feature mild to heavy use of detail settings
so if your computer is having issues please set your world detail settings
to medium or low.
also with this particular level you'll want to have projectors
and dynamic lights OFF if you don't have a good computer
for example playing solo for me with everything on high with a nvidea 8600 512mb
this level runs about 50fps average but with heavy fighting or lots of zombies it goes
down to around 20fps.
playable but yea.. just a heads up.
also for better effect:
have your sound settings like this
Effects:---------
Music :----
Voice :---------------------
SCREENS:
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