I'm scrapping the Rez myself. That was just the only thought i had at first.I like the idea of getting an "Active" ability ... (stealed to Borderland? x) ).
I'm against the fact that medic could rez .. It's a survival game, no "second chance" imo .
Hmmm.... Interesting idea, but it might be a bit too powerful with Medics only, if it stacks. Plus, it seems, even for a game with healing darts and monstrous clones, quite unrealistic. This game after all TRIES to be quite realistic.Here's my ideas :
- Medic : When activate, the medic will have an aura ( 10 m radius?) that will heal each member who will be close enough to the medic . (1/2/3/4 hp by seconds, depending of the perk's level). Lasts 10 sec maybe?
Urgh, no please. I don't like totally strange weapon behaviour changes like that. Doesn't make sense and is TOO unrealisitic.- Support : When triggered, double the number of pellets with the appropriate shotgun for X time . AA will have decent pellets by shot , hunting shotgun will fire something like 50 pellets with alt-fire xD . ( It will give a good burst .. but that's a "rambo" idea =/ ).
It's one thing that your perk gives passive powers (doesnt "make sense" either, but i think it works just fine.) but in an active way? No, no.
I don't like the Hunting Shotguns shot difference either, with 5(x2) pellets on single shots and all of a sudden a 12 pellet shot if you fire both at once. I mean what?
So, even more so: NO to that idea. (Sorry for sounding harsh :/)
Ummm... yeah well... just no...OR
Airstrike : Throw a smokegrenade .... and watch the show x) .
Interesting. Very interesting idea Good one!- Commandos : When triggered, gives the ability to get a radar who will spot the weapons / supply box / kevlar on the map for X time . (I think about a new perk with that ... the Survivalist or smth like that xD).
Thanks I think it will help against Fleshies and the Pat alot.- Berzerk : Your idea is very good .
Just like the "double pellet" idea, i don't like this one, with increased damage all of a sudden etc. It works just fine with melee weapons cuz you use your own strength and when you berserk... well you should be stronger But rifles and stuff becoming more powerful all of a sudden for a brief moment? Just ... no.- Sharp : The "Eagle eyes" idea is awesome .
Okidoo- Firebug : Ive got no point for this one ^^' .
- Demolitions : Same
Lol xD- Gunslingers : When triggered , become Revolver Ocelot for 6/8/10/12/14/16 seconds and open fire with double Single Action Army , YAY !
Kay i'm out -> [] .
(Soz for the bad english x) )
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Oh, and thanks for your thorough answers and ideas (even though i may sound very harsh n critical, i welcome as many ideas as you can come up with!)!
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