From what I've seen is, you guys have a few talented modders on the killing floor forums , but most of em loose interest or get busted doing something or whatever and the project ends.
I'm sure people have thought and done this before but I never really have seen a thread or anything about it.
My suggestion would be to have one solid idea for a weapon and the main components be broken up into smaller tasks.
this would allow a lot of new things to be opened up:
-Would have less people getting bored of the same thing and dropping the project
-would have less people getting impatient and stealing stuff
-there would be a lot less for each individual to work on and it would promote higher quality pieces to be put together into one big glories piece of big gloriousness and piece-ness
-There would be more input into balancing and stuff
-Awesome stuff would be created.
-Ice cream? I dunno, something great as a reward here.
I personally have no modding experience at all (I would like to get into it) so I'm not going to boss you all around and tell everyone what to do, but I feel it is a shame that such talent isn't being answered with the rewards it really deserves.
I would just be sort of an organizer of the project (I would get no credit for it) and if everyone worked together, we could make some real magic happen (some real, bloody, head exploding magic [yeah, the good kind])
If you'd like to sign up, please do so! we could potentially be doing tripwire's job for them, and you know how much people love it when you do their job for them!
Here's an example idea I have, we can work with this or scrap it for something else:
CURRENT LIST OF IDEAS:
Benelli M4 super 90 CURRENT PROJECT (by my glorious, insightful self):
support specialist perk ('cause they really need more weapons!)
7 or 6 round magazine
Slower reload than the M3 super 90
Semi automatic fire: Faster ROF that the M3 as well as not having to repump the shotgun in between shots
lower recoil than the M3
Paraffin flamethrower (by mamoo):
Longer range than flamethrower.
Less damage.
Creates a splash of flaming liquid when it hits something, these splashes can set other specimens on fire.
Has two clips of about 300 ammo each.
It would serve functionally as the AK47 is to the L22(Bullpup) and the SCAR-H, The M4 would be in between the M3 and the AA12, and because of the high price of the AA12, it would still have use in the mid-game, with the hunting shotgun providing another alternative. also, this is basically a zombie game, and the more shotguns in a zombie game the better!
I really hope this collaborative effort gets going (even if it isn't my idea) because I think you all can do it!
PEOPLE INTERESTED IN THIS IDEA:
Lunatic[BoM](Modeling)
yoyobatty(Scripting)
crono(coding/textures)
I'm sure people have thought and done this before but I never really have seen a thread or anything about it.
My suggestion would be to have one solid idea for a weapon and the main components be broken up into smaller tasks.
this would allow a lot of new things to be opened up:
-Would have less people getting bored of the same thing and dropping the project
-would have less people getting impatient and stealing stuff
-there would be a lot less for each individual to work on and it would promote higher quality pieces to be put together into one big glories piece of big gloriousness and piece-ness
-There would be more input into balancing and stuff
-Awesome stuff would be created.
-Ice cream? I dunno, something great as a reward here.
I personally have no modding experience at all (I would like to get into it) so I'm not going to boss you all around and tell everyone what to do, but I feel it is a shame that such talent isn't being answered with the rewards it really deserves.
I would just be sort of an organizer of the project (I would get no credit for it) and if everyone worked together, we could make some real magic happen (some real, bloody, head exploding magic [yeah, the good kind])
If you'd like to sign up, please do so! we could potentially be doing tripwire's job for them, and you know how much people love it when you do their job for them!
Here's an example idea I have, we can work with this or scrap it for something else:
CURRENT LIST OF IDEAS:
Benelli M4 super 90 CURRENT PROJECT (by my glorious, insightful self):
support specialist perk ('cause they really need more weapons!)
7 or 6 round magazine
Slower reload than the M3 super 90
Semi automatic fire: Faster ROF that the M3 as well as not having to repump the shotgun in between shots
lower recoil than the M3
Paraffin flamethrower (by mamoo):
Longer range than flamethrower.
Less damage.
Creates a splash of flaming liquid when it hits something, these splashes can set other specimens on fire.
Has two clips of about 300 ammo each.
It would serve functionally as the AK47 is to the L22(Bullpup) and the SCAR-H, The M4 would be in between the M3 and the AA12, and because of the high price of the AA12, it would still have use in the mid-game, with the hunting shotgun providing another alternative. also, this is basically a zombie game, and the more shotguns in a zombie game the better!
I really hope this collaborative effort gets going (even if it isn't my idea) because I think you all can do it!
PEOPLE INTERESTED IN THIS IDEA:
Lunatic[BoM](Modeling)
yoyobatty(Scripting)
crono(coding/textures)
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