That linkedIN info was written before actually HOS was announced I believe, so its not any guarantee for things to make it in the actual game things could just as easily be scrapped.
yes i know it was and i distinctly remember you posting about it right after the first HOS info was released last May. i was simply making the point that in that statement they were looking for a person who could add features "A,B,C,D" and from what we've seen so far, "A,B,C" have already been implemented. the logical deduction from that trend would be that they'd also implement feature "D".
gotta remember though, they were also working on HOS before it was announced last May and before that linkedIN posting was made. in what, the 3rd year of production now? for all we know, they could have decided 2 years ago whether or not they would include vehicles. i think they have had their basic plans set for quite some time and can't honestly believe that after three years of production, they'd still be deciding on whether or not to include tanks/vehicles.
i see it as there being three possibilites: either they're in, they're out, or they're planned for in a content update or DLC. i would put my money on either the first or last possibility simply because the decision to not have vehicles would be a huge turn off for a lot of their fanbase. so assuming tanks will at some point be in the game, my preference is that if they are still finishing up work on the vehicles/tanks and that is what's delaying the release, then release the infantry "version" first and add the tanks in a PROMISED future content update, as in when the game is released, announce that a content update will be added in ex. month/quater/year that will add tanks to the game. that way people will at least know that they will eventually have tanks.
anyway, those are my thoughts