Yeah, nice, much better. I've been wondering about this for a long time actually. The position of the weapon isn't realistic in most games. It's like your guy rests the side of the stock on the outside of his right arm. I wish more games centered the first person model, like in your pic. Are you going to do that for all weapons in the game?
I think they do it because it better shows of the gun model, the more it's offset the better you can see the side of the gun, whereas a more realistic position has you only seeing the top and a lilttle bit of the side, and mostly obscures the front end.
So it's probably all for show, they think the game looks better if you can see the gun in more detail.. i disagree however, i think it ruins immersion, and that immersion is much more important to an FPS game than trying to make 3D gunporn.
And yes, the plan is to do it for all the guns, as much as is possible (some may have wierd clipping issues that prevent me from doing it as much as i'd want, we'll see, but i belive i can improve them all regardless), and to fix all the ironsights, a fair few of them don't have a propper sight picture, especially some of the shotguns.
But man, it's a huge undertaking, it's not difficult work, anyone can do it, it's a matter of changing some numbers in a textfile and seeing what it does ingame, and to keep at it till it looks good, but it is very time consuming and there's a ton of guns that all need it done..
So if anyone wants to help me with this, you are more than welcome, you don't need any modding experiance, if you have ever edited a number in an .ini file or changed something from "true" to "false" you are more than qualified, and i'll gladly tell you what you need to do, which numbers in the files you need to play around with, but be warned that it is tedious work, trial and error stuff, but the reward is in the end result, and knowing that you helped create something people will enjoy.