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Level Design Creating no fall damage

So changing the terminal velocity is all I needed to do? Dang nab bit.

Also. Do I need to do this volume for the whole map?

edit: I tried the volume for whole and that didn't work either. Watervolume doesn't work and changing gravity doesn't work.
I used these volumes in KF-Gilles-F [URL="http://www.moddb.com/games/killing-floor/addons/kf-gilles-f"][url]http://www.moddb.com/games/killing-floor/addons/kf-gilles-f[/URL][/URL] under the angled planks between the third and second levels in the dragon head room with no problem and no falling damage.
I did not use one large volume, but made volumes just large enough to cover the "drop" area under the planks.
Download the map and open it in the editor to verify you have the identical settings on your physics volume.

DeeZNutZ
 
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