It would be cool if you could zoom in and zoom out with the binoculars. That has been lacking in RO: OST. In addition, you could do the same for sniper rifles, but of course only if it was then in WW2 also be true...
In old sniper scopes you could set the distance. And it went really simple the crosshair just moved up if you aimed at longer distances. So say at 2000 meter the crosshair is nearly at the top of the sight. And at 0 meters its closer to the bottom of the sight.
Binocs and Sniper Scopes had a fixed zoom, all they could do is focus on different distances. And I don't know if its worth adding that players need to turn the focus. However I believe some tanks actually could variate their zoom level in their gun optics so that could be interesting.
In old sniper scopes you could set the distance. And it went really simple the crosshair just moved up if you aimed at longer distances. So say at 2000 meter the crosshair is nearly at the top of the sight. And at 0 meters its closer to the bottom of the sight.
On the standard WW2 sniper rifle you could proberly set the distance of your target, but I am not sure about that.
Yea but this isn't Arma. Don't make anything more complicated then it has to be.
its already stated in some articles that it will be possible to change the range on infantry weapon. And it would be weird if you couldn't on the sniper weaponry as those need it the most.
Just the other way around.
Anyways, it would be nice to know how the PEM, PE and PU scopes and their German counterparts (ZF 39, Zielsechs 4x, Ajack 4x, ZF4 and the many other models), were adjusted. We can
I think they mean, for example, the german panzerfaust. Even in RO: OST you could adjust the distance of the target.
Adjustable sights: '...you'll have to aim higher to account for bullet drop, or dial in your sights/scope to the aprox. range the enemy is at.' (Source: PC Gamer Article July '09)