Well I want to lay this out as an idea
Well Beserkers get things like, damage resistance, faster melee attacks, more melee damage, quicker run speed etc etc as well as other classed get stuff
But I thought they could add another ability for the Beserker.
Why not have a passive ability, Say like when the berseker reaches under 40% of health, damage is incressed say like 10 - 25 %. under 20 % health, damage is from 30 - 50 %. Or maybe attack speed increased in stead.
But I think you guys get what I mean. Its like the beserker should have extra adrenaline when hes near death.
Opinions ? sound idea or not ? O_O
Well Beserkers get things like, damage resistance, faster melee attacks, more melee damage, quicker run speed etc etc as well as other classed get stuff
But I thought they could add another ability for the Beserker.
Why not have a passive ability, Say like when the berseker reaches under 40% of health, damage is incressed say like 10 - 25 %. under 20 % health, damage is from 30 - 50 %. Or maybe attack speed increased in stead.
But I think you guys get what I mean. Its like the beserker should have extra adrenaline when hes near death.
Opinions ? sound idea or not ? O_O