One thing I'd like to see improved in RO2 is the impact of grenades on players.
In RO one can for example lay down on a crate with half of his body hanging over the crate. Then when a grenade explodes next to the crate, the guy just don't get killed (while half of his body should have been dismembered).
Same goes for small relief on a field. When you lay down in a small downturn sometimes a grenade does not kill even if it explodes next to you but on a slight higher relief. I know a nade does not kill when it explodes next to a steap pit where you are in, but sometimes it is just not realistic enough.
Smart and experienced players tend to use that trick, which is quite frustrating.
I hope this can be solved in the next RO2 !
In RO one can for example lay down on a crate with half of his body hanging over the crate. Then when a grenade explodes next to the crate, the guy just don't get killed (while half of his body should have been dismembered).
Same goes for small relief on a field. When you lay down in a small downturn sometimes a grenade does not kill even if it explodes next to you but on a slight higher relief. I know a nade does not kill when it explodes next to a steap pit where you are in, but sometimes it is just not realistic enough.
Smart and experienced players tend to use that trick, which is quite frustrating.
I hope this can be solved in the next RO2 !