What originally started as a reply to this thread really got me thinking deeper, and figured it might be interesting to go up for discussion.
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Well, I'll say apart from any context, the Thermal Lance does sound really nifty.
You could supposedly turn it on and wave it back n' forth to crowd melt at a point-blank range, and it could believably do enough dps to matter against heavy targets.
Now I'm sure there'll be a lot of moaning and groaning about how it doesn't fit the current low-damage, wide-area crowd control of the firebug, but so what?
I personally think it'd be pretty cool to introduce some distinct branching variation within perks themselves into different roles/styles of play. It's already in the game, to some extent:
In this way, perks could be vividly differentiated by being the best at this or that in terms of the core roles they play- just as they are now- but within perks themselves you gain additional flexibility that can be used to satisfy personal choice or help round out a team.
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Well, I'll say apart from any context, the Thermal Lance does sound really nifty.
You could supposedly turn it on and wave it back n' forth to crowd melt at a point-blank range, and it could believably do enough dps to matter against heavy targets.
Now I'm sure there'll be a lot of moaning and groaning about how it doesn't fit the current low-damage, wide-area crowd control of the firebug, but so what?
I personally think it'd be pretty cool to introduce some distinct branching variation within perks themselves into different roles/styles of play. It's already in the game, to some extent:
- perks using weapons not within their spec, like a Firebug picking up a Katana or a demo picking up a shotgun, or...
- like the difference between choosing a bullpup or the AK as a commando
- the hunting shotgun's extreme burst damage vs the shotgun's more measured, sustained output
In this way, perks could be vividly differentiated by being the best at this or that in terms of the core roles they play- just as they are now- but within perks themselves you gain additional flexibility that can be used to satisfy personal choice or help round out a team.