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Persistant Dead Bodies?

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Is there any settings in the Killingfloor.ini that you can tweak so that dead bodies will stay in the game rather than dissipate? it'd add quite a bit more character in my opinion to the game :)

There is a server mutator called Ineedbodies that keeps the corpses. Be warned it has players screaming for mercy as their pc's are brought to a lagfest standstill.
 
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A better solution would be clientside option to purge the oldest corpse after a limit (definable by client) has been reached (since ragdolls+corpses are clientside). This way everyone can use it to some extent regardless of hardware.
It's not just low resources either. Say your whole team is holding a small pocket on the final wave, concentrating fire in one direction. 300+ corpses are going to accumulate in your field of view. Alone it might be bearable but in the middle of combat with the addition of all the other overdraw effects normally present it's going to be a lagfest for everyone.
 
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