It wasn't last time I checked. I could be wrong. Oh well. Shows how much I've been playing Berserker lately. I find it hard to justify being one when it serves almost no distinct role.
I can be a medic and tank for the team better than a Zerker due to crazy, cheap armor and being able to heal myself 50 HP per heal (Plus heal teammates crazy fast!) and get a FASTER movespeed while using ANY weapon!
Or be a Sharpshooter and deal with Scrakes/FPs faster than I could ever dream of as a Zerker...(Not to mention sweeping everything else!).
Or be a Demoman and smack down groups instantly and bomb FPs.
Or I could be a Zerker who does almost nothing but take damage and desperately clickspam to try and take out Scrakes. It really, really shows how ham-fisted of a nerf taking away the Katana auto-attack really was!
I think you're making it out to be a lot worse than it really is. Don't get me wrong, there is a definite issue with the Berserker perk as a whole now but the only valid complaint I've seen from you has been about the chainsaw damage.
Berserkers don't take hits any harder than a medic does since medic's damage resistance is only in the form of armor and Berserker's 25% is constant. If medics have no armor, they get instagibbed by a fleshpound on hard/suicidal. Also, if the medic is busy healing himself instead of his teammates, the teammates are probably going to die as a result of that.
There are a few things that were totally un-necessary such as the chainsaw nerf. But the Katana auto attack was pretty cheesy before. I'm actually glad they took away the auto attack because now it encourages you to pick and choose your swings, waiting for the right moment, rather than just W+Mouse 1'ing everything. Power strikes are actually a bit more important to use now, I've found.
I still say the best solution would be to revamp how the other Berserker weapons work. I've found that other perks' weaponry (save for the new uberguns) is more sidegrade oriented. For example, the crossbow may have huge damage and high penetration, but you only get one shot before you reload. The Lever Action on the other hand, allows you to take out several specimens individually with a faster firing rate.
I want to see that happen with the Berserker. It would be awesome if there were situations you would want the fire axe instead of the katana, or the machete instead of the chainsaw. As it is now, all non katana weapons are just placeholders until you can afford one.
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