I guess the point behind "blur while turning" would mean slightly blur when you turn over 90 degrees with over 180 mouse sensitivity (or just otherwise fast), which I doubt would be too annoying. That's the way it is in Penumbra : Black Plague: Turn your head (aka mouse) not too fast and everything stays focused. Turn suddenly more than 50 degrees and you'll see it, and the moment you stop the blur disappears.
I've played Penumbra: Overture and I really liked that feature. The game is dripping with atmosphere already and stuff like that is icing on the cake.
For all the nay-sayers on this idea out there: It's not going to be a persistent, screen shaking blur like arty strikes or nadespame, just a subtle blurring that dissapears quite quickly when you stop. The few games I've played with it, I've loved it.
Upvote
0