I have a few places I want zeds to go but not the player. The red trader pathing effect follows the standard pathnodes through the map. This ends up leading players through obstacles they can not cross. Therefore I want to block the red trader pathing effect which appears to lead the player to the trader in these locations.
I have attempted to block it with the blocking zombie volume with several classes chosen (trader, trader path effect, etc) with no luck. I also did not see anything on the pathnodes themselves that would permit blocking it.
Anyone know if it is possible to do what I want?
I have attempted to block it with the blocking zombie volume with several classes chosen (trader, trader path effect, etc) with no luck. I also did not see anything on the pathnodes themselves that would permit blocking it.
Anyone know if it is possible to do what I want?