In my map, I have a problem with a couple of holes through the level that shouldn't be there. At the corner of my room, at the top of a BSP staircase (where it connects to a BSP "floor"), and where a wall meets the wall of my room. (Again, all BSP). Like a good little boy scout, I've stayed almost completely on the grid (grid size 16), and according to all of the perspective views, there should be no gap in these brushes.
So what do I need to fix?
My predicament:
Thanks for the input, guys
So what do I need to fix?
My predicament:
Thanks for the input, guys