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Level Design KF Editor crashes

..//Reaper

FNG / Fresh Meat
May 19, 2009
3
0
Hi guys, I'm pretty new to the UT editors (only used ut3 editor before).

When i try to save, open or load textures outside of the basic ones allready provided with the program the editor crashes, I have no idea why but an error box comes up for a split second and then closes all windows before i can do anything.

Anyone got any ideas about this?

Thanks in advance for any reply.
 
here is exactly what it says, in the status window when ive clicked "play level"

Log: Log file open, 05/20/09 16:46:17
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.0 (Build: 6001)
Init: Version: 3339 (128.29)
Init: Compiled: May 15 2009 19:46:22
Init: Command line: Autoplay.rom?NumBots=0 HWND=198298 -log
Init: Character set: Unicode
Init: Base directory: C:\Program Files\Steam\steamapps\common\killingfloor\System\
Init: Ini:KillingFloor.ini UserIni:User.ini
Init: Build label: Build KillingFloor_Build_[2009-02-09_10.82]
Init: Object subsystem initialized
Localization: No localization: KillingFloor.General.Start (int)
Log: nvd3dum.dll/NVIDIA GeForce 9500M GS
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 2.104000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: Autoplay.rom?Name=Reaper?Class=Engine.Pawn?Character=Corporal_Lewis?team=1?Sex=M?SpectatorOnly=1?NumBots=0
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 46833->46833; refs: 513875
Log: Game class is 'KFGameType'
Log: Bringing Level Autoplay.myLevel up for play (0) appSeconds: 5.958000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: KFLRules = Autoplay.KFLevelRules
ScriptLog: Game length = 2
Log: ALAudio: Using ALC_EXT_capture to record audio.
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Log: STEAMSTATS: Stats Are Now Enabled
Warning: Login failed: Server is already at capacity.
>

and then the critical error comes up saying

Build KillingFloor_Build_[2009-02-09_10.82]

OS: Windows NT 6.0 (Build: 6001)
CPU: GenuineIntel PentiumPro-class processor @ 1995 MHz with 2047MB RAM
Video: NVIDIA GeForce 9500M GS (7928)

Server is already at capacity.

History: UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free


anyone have any ideas? =[
 
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