Dude,it REALLY SEEMS that you never played KF 2.5,if you say 150 zeds would be almost impossible,think again 3x,Sometimes in KF more than 200 can appear in the screen..BEAR ZOMBIE CAVALRY.
This is the only flaw in the design. Nazi Zombies are surely a bit awesomer by the fact that they're nazi's, but if the soviets are zombies you can have bear cavalry, which is the awesomest thing ever. Plus, I'd much prefer to mow down zombies with an MG42, Tiger Tank, or Half Track than the soviet offerings. So maybe Soviets should be the zombies.
For vehicles to work.. we'd need to be able to have like 150+ zombies i think. Dunno how servers will handle all the zombie ai's.. so far in screens we've only seen a few. ^^
The bigger question is if we can get to soviet model so we only have to mount it on a bear and animate >_>
I could make a zombie skin easily, but it's annoying without having a model to preview on..
Why shouldn't FP be able to damage it? :x Or throw things at it?
Plus Sirens could detonate the tank rounds like grenades.
I'm actually thinking it'd probably be better with putting the KF zombies and stuff into RO. RO maps would work better for a lot of things, after modifications..
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