Build KillingFloor_Build_[2009-02-09_10.82]
OS: Windows NT 6.0 (Build: 6001) im on vista 64 BTW
CPU: GenuineIntel PentiumPro-class processor @ 2997 MHz with 4094MB RAM
Video: ATI Radeon HD 4650 (612)
General protection fault!
History: PlayBack <- FALVoiceModule:ecode <- UALAudioSubsystem:layVoicePacket <- UVoiceChannel::ReceivedBunch <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level KF-BioticsLab <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
OS: Windows NT 6.0 (Build: 6001) im on vista 64 BTW
CPU: GenuineIntel PentiumPro-class processor @ 2997 MHz with 4094MB RAM
Video: ATI Radeon HD 4650 (612)
General protection fault!
History: PlayBack <- FALVoiceModule:ecode <- UALAudioSubsystem:layVoicePacket <- UVoiceChannel::ReceivedBunch <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level KF-BioticsLab <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free