It's not worthless it just shows that I'm right, because as long as there is something to say it just proves my point. As for the games you listed there:Here are some post-2004 games just so I don't look lazy:
The WoW expansions.
Guild Wars
Dawn of War - Dark Crusade and Soulstorm
Star Wars: Empire at War
Battlefield 2 - the console versions are all different games!
The Witcher
S.T.A.L.K.E.R.
Some future pc exclusives:
Diablo 3 is a pc exclusive (pc and mac) as far as I know and I'm convinced it's going to sell well.
StarCraft 2 is a pc exclusive (pc and mac) too and it's going to sell well.
Stalker, BF2, Witcher and DoW yes that's true tho I dunno how well DoW sold but looking at all the add-ons it probably sold very well. As for Star Wars: Empire at War I can't really imagine it sold well because the game was rather mediocre and probably only sold many copies(if they did, do you have the figures maybe?) because of the license but that doesn't matter.
WoW, Guild Wars etc. are totally different stories. MMOs are a big part of what keeps PC Gaming alive/have just become a very big part of PC gaming. I'm not saying anything against that.
But one thing should be clear: The trend is clearly going towards multiplatform. And unless online distribution and outdated console graphics(in a few years maybe) show very big impacts that isn't going to change either. Btw sooner or later even MMOs will be developed for Consoles as well, for example Age of Conan(360 version already being worked on), Fable 2, etc.
And actually even classic PC-based RPGs like Sacred have gone multiplatform(sacred 2).
Also Blizzard is a bit different here because everyone buys blizzard games.
@AXEL did you ever play CoD4, BF:BC or anything comparable on a next-gen console? I can see nothing on your list that hasn't been done yet or couldn't be done easily.
Last edited:
Upvote
0