I woke up one day and thought: Hey it would be great if you could built your on meshes because the stock ones get boring very fast (especially if you browse the same package for the thousads time).
So I downloaded the PLE and the 3DBuzzz VTMs and so far I like Maya it looks quite handy and it is exactly that what I was looking for but I am stuck, I need help.
The problem is that Maya (b1tch) is a really complex program and so is UnrealED and I feel that the tutorials don't explain too well how to get stuff from Maya in the game/editor. The actual modeling is not too hard.
My first major problem is that the ActorX plugin refuses to work or any other custom plugin att all. When I try to load it, the feedback command line tells me that something wasn't found (the procedure/routine). The standard fixes from the UDN page where you can download the plugin didn't help and google only brought me to forums where people described the same problem but noone came up with a solution .
That sucks so far.
Am I right that without plugins I can't even open .obj or .ase files?
Are there good tutorials which could help me? Many Maya tutorials are not very well suited for game developers or Unreal geeks.
I think understood the basic textureing workflow but a summarizing tutorial would be nice.
What I need is a guideline how to use Maya with UnrealED I think that should do it unitl I find something else what is holding me back.
So I downloaded the PLE and the 3DBuzzz VTMs and so far I like Maya it looks quite handy and it is exactly that what I was looking for but I am stuck, I need help.
The problem is that Maya (b1tch) is a really complex program and so is UnrealED and I feel that the tutorials don't explain too well how to get stuff from Maya in the game/editor. The actual modeling is not too hard.
My first major problem is that the ActorX plugin refuses to work or any other custom plugin att all. When I try to load it, the feedback command line tells me that something wasn't found (the procedure/routine). The standard fixes from the UDN page where you can download the plugin didn't help and google only brought me to forums where people described the same problem but noone came up with a solution .
That sucks so far.
Am I right that without plugins I can't even open .obj or .ase files?
Are there good tutorials which could help me? Many Maya tutorials are not very well suited for game developers or Unreal geeks.
I think understood the basic textureing workflow but a summarizing tutorial would be nice.
What I need is a guideline how to use Maya with UnrealED I think that should do it unitl I find something else what is holding me back.