Some sound, such as shouting during a firefight, needs to be improved aswell. Playing some CoD4 and then playing ArmA it didn't seem right that all my team mates were saying were things like "OH NO...6...Is down" and "2 go to...tree...10 o'clock'. Makes a huge difference from the shoutyness of CoD4 and other games.
On the other hand though, some parts of the sound are amazing. I was playing a custom mission, and crawling through the long grass, the way it sounded as I moved through it and the background noise of the insects, and the really quite realistic graphics, took me back to playing Armies as a kid. First time I've felt that feeling of nostalgia/immersion from a game, TBH.
Well yeah, it doesnt sound very natural hehe.
But if you can order anyone to any place and want it to be descriptive as well, you kind of have to stick these variables together in sentences like these.
It's a necessary evil. There are only so many different things people yell in CoD, but there are thousands of options for ArmA basically.
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