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Server setup re mods

Nagels

Grizzled Veteran
Aug 9, 2006
468
26
West Cork, Ireland
Just curious as to what the setup re the upcoming mods will be server side.

Will the existing RO server just have more added or will the mods need seperate servers?

This may have been discussed already but things may have changed with developing the mods, figured it was worth asking again.

Thanks
 
To run a TC-style mod, you will need to append the -mod={modnamehere} switch to your server command line.

So for example to run MareNostrum mod, it would be like this:

Code:
ucc server  -mod=MareNostrum

It would be pretty much identical to running a UT2004 Mod server, so if you need more detailed information, you can google for that (you could even find some examples of running the RO mod on UT2004 I'm sure)
 
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