Is player v. player just like one big gang fight between humans??
Also, how would you compare this game to Morrow Wind and Oblivion??
I sort of preferred MorrowWind to Oblivion.
Although Oblivion's graphics were better, there weren't too many monsters wandering around, just wolves and animals and a few kooks. The game seemed a lot more like questing, i.e. going from locale to locale and finding stuff.
Also, in Oblivion, the city guards were just too polite to you, and when you tried to open the door to a building, they would come and fine you.
Although MorrowWind had uglier graphics, I found it a little more enjoyable.
Oblivion had a few Goblins, not many (I kind of like Goblins and Orcs).
In MorrowWind, there were some dark elves and human character you had to kill, but it was mostly these ugly insect like creatures and big rats in the countryside and flying tyradactyl-like creatures.
There just didn't seem to be too many bands of Orcs and Goblins running around causing mayhem; MorrowWind had more humanoid creatures you could fight, but just a little more than Oblivion, not a lot.
Plus, if you stole something, and used the teleport spell to go to the desert 25 miles away, the first thing that would happen is some City Guard would come up to you and arrest you.
Well, were they notified by a phone call?? So much for a game that touts itself as letting you do whatever you want to do. I know laws have to be obeyed, but that just seemed completely unrealistic. It's 20th century law enforcement system in a medieval world.
I sort of got bored playing both of them, but maybe one day I'll play them some more.
Guild Wars doesn't have any Orcs or Goblins, but it does have do have ogres and trolls.
I still don't understand; in Player v. Environment, can you fight the trolls and ogres online with other players online??
If you can, why is the PVE part boring?? Is it that the AI stinks; its too easy to gang up on the monster and slay it??
And when you say everything is "instanced" what does that mean?? Can you explain that a little more???
And you just have to buy the games; there is no subscription fee whatsoever; you just buy the game??
I was going to get EverQuest because they recently came out with all the games in a box for $20.00; but you have to pay a monthly fee and screw that (a bunch of greedy Jacks). I think there also was this Arthurian type game called Dark Ages or Dark Camelot, but they also had a monthly fee and recently jacked it up.
Please rate all the Guild War games 1-10, ten being excellent, 5 neither good nor bad, and 1 being poor.
Also, are there any good Mods for the Guild War games???; it seems to have a pretty strong community that plays it.