[...] Also, those of us with ****ty internet connections or who live a long way from the server will have to add a few milliseconds' worth of lead to hit runners. It's something you'll get used to eventually, but it can be hard at times. Remember, a ping of 300 means you'll need to aim at where you'd hit the target if you waited another third of a second to fire.
Extreme long range stuff - I've been working on this a little with the various sniper rifles, and it can be a pain. The longest shot you're likely to take with a scoped rifle in a
standard RO map is about 200m - most of the maps with sniper rifles are urban and/or foggy as all hell, so you can't really see **** beyond that range - so I recommend you go to the 200m range on Lubjankow and experiment. I haven't done this for a few weeks, but from what I remember, putting the tip of the carrot on the outermost ring's edge should land your round on or near the bullseye. Sniping at these ranges is somewhat harder, as your enemies' heads (unfortunately) aren't huge big red and white circles. The rifles in RO seem zeroed to about 100m [
since changed to 200?] meaning you're fine to point and shoot on most infantry maps. However, from a distance (such as across Odessa), you'll need to make
minute adjustments for gravity.
Where the fun
really starts is ranges beyond 350m, particularly if it's a difficult target. You will want - and I mean
really want - a rest for your rifle here, as every movement is multiplied tremendously. This is where poor bastards like me with outdated, non-gaming mice really suffer, because you
need to be able to aim pixel-by-pixel. Once you've got your rifle steadied and found your target, you'll need to compensate for gravity (lead too, if you're insane enough to take running shots at that range - Krieger
). My range estimation is pretty awful, but from killing targets at what I
believe to be 350 and 400m, you'll need to put the point where the carrot begins to taper about level with your intended target's head/chest area. Unfortunately, it is incredibly hard to get right, since the damn thing blots them out completely, and you may find yourself missing what seem to be 'easy' standing shots. Don't get frazzled, just close the range if you can - though if you can wipe out enemies from that kind of distance, you're laughing. You'll be the most effective weapon on the battlefield without a doubt - provided you're decent at self-concealment - for one reason: you can kill literally
anything. IS-2 giving you crap from long range? Just move a sniper as close as you can without detection, and wait for the commander to pop out of his hatch. I've killed a Tiger commander from about 350-500m this way, and though it took me about 10 shots to finally land one on him (drop mixed with RO's weird vehicle collision geometry - not fun), that Tiger ceased to be a threat to my team. All the while, I was concealed amongst a plethora of vegetation, safe and sound.