MOLTKE BRIDGE ATTACK GUIDE
I've been playing this map on both sides alot lately, and yes the final
objective is very hard to cap as russians. However, the russians are making
major mistakes in their tactics 90% of the time, since many are new to this
map.
At the moment, panzerfausts are plentiful and easy to get. SO...
Tank tactics for Moltke Bridge
1. Do not bring up the tanks closer than ~120 meters of the german held bank.
2. The IS2 should be on the right side of the russian barricade, blasting any
machine gunners it sees with HE and using the coaxial machine gun to mow
down the germans exiting from the far right exit (directly onto the street)
from this position I've seen even novice tankers get 5 kill shots (keep in
mind there was a total of 15 germans).
3. The SU-76 should be slightly to the left of the russian barricade, nailing
the right side building and any targets infantry tell them to hit. If they
have spare HE shells, they should concentrate on the 2nd floor left
window, where the faust spawns are.
Infantry tactics for Moltke Bridge:
This objective is crazy hard and crazy frustrating for the standard russian infantryman.
1. Riflemen should move and fire, concentrating mostly on enemy
machine-gunners. Try to keep to the little protrusions on the side of the
bridge, which give you adequate cover most of the time. Move down one
at a time, or else you're likely to get shot.
2. Machine gunners (2 of them). One should be set up midway up the bridge
on the right side, putting suppressing fire on the right side building's
windows and/or killing the germans who use the alleyway exit on the far
right (far too many are making it from there to the rubble). The other
should be resting his gun on the halftrack, and mostly concentrating on
denying any germans entrance to the left buildings.
3. Autovmachik. You ain't gonna kill many germans by spraying the
windows. Your job is to move up along the side of the bridge and secure
the pile of rubble. Once you have done so, proceed cautiously to the
german held buildings and try to cause a ruckus up there.
4. Meanwhile the riflemen can move up to the rubble pile and SPREAD OUT.
I've seen quadruple and triple nade kills to last me a lifetime due to stupid
fools who bunch up behind that rubble. If the rubble is already crowded,
head to the left buildings and hold those. If the attempt at the objective
fails, you can deny the germans the left fausts and shoot their defenders
in the back (those who attempt to go to the rubble)
Commander and tank commander... There should be 3 active tankers and a
tank commander. 1 tanker takes care of the SU, 2 the IS2, since they
aren't going in the cap zone.(fausted in 2 seconds). The two commanders
should be the last to get in the cap zone behind the rubble and if possible,
into the left buildings.
If you follow these instructions, even the best German team should be Tarped. (trapped)
Good luck,
Hamburgerphil
P.S. However, since at least 70% of the players in RO seem to not know
what they are doing, the chances of successfully capping this objective
before Beta2 without the help of at least 10 clan players is highly doubtful.
I've been playing this map on both sides alot lately, and yes the final
objective is very hard to cap as russians. However, the russians are making
major mistakes in their tactics 90% of the time, since many are new to this
map.
At the moment, panzerfausts are plentiful and easy to get. SO...
Tank tactics for Moltke Bridge
1. Do not bring up the tanks closer than ~120 meters of the german held bank.
2. The IS2 should be on the right side of the russian barricade, blasting any
machine gunners it sees with HE and using the coaxial machine gun to mow
down the germans exiting from the far right exit (directly onto the street)
from this position I've seen even novice tankers get 5 kill shots (keep in
mind there was a total of 15 germans).
3. The SU-76 should be slightly to the left of the russian barricade, nailing
the right side building and any targets infantry tell them to hit. If they
have spare HE shells, they should concentrate on the 2nd floor left
window, where the faust spawns are.
Infantry tactics for Moltke Bridge:
This objective is crazy hard and crazy frustrating for the standard russian infantryman.
1. Riflemen should move and fire, concentrating mostly on enemy
machine-gunners. Try to keep to the little protrusions on the side of the
bridge, which give you adequate cover most of the time. Move down one
at a time, or else you're likely to get shot.
2. Machine gunners (2 of them). One should be set up midway up the bridge
on the right side, putting suppressing fire on the right side building's
windows and/or killing the germans who use the alleyway exit on the far
right (far too many are making it from there to the rubble). The other
should be resting his gun on the halftrack, and mostly concentrating on
denying any germans entrance to the left buildings.
3. Autovmachik. You ain't gonna kill many germans by spraying the
windows. Your job is to move up along the side of the bridge and secure
the pile of rubble. Once you have done so, proceed cautiously to the
german held buildings and try to cause a ruckus up there.
4. Meanwhile the riflemen can move up to the rubble pile and SPREAD OUT.
I've seen quadruple and triple nade kills to last me a lifetime due to stupid
fools who bunch up behind that rubble. If the rubble is already crowded,
head to the left buildings and hold those. If the attempt at the objective
fails, you can deny the germans the left fausts and shoot their defenders
in the back (those who attempt to go to the rubble)
Commander and tank commander... There should be 3 active tankers and a
tank commander. 1 tanker takes care of the SU, 2 the IS2, since they
aren't going in the cap zone.(fausted in 2 seconds). The two commanders
should be the last to get in the cap zone behind the rubble and if possible,
into the left buildings.
If you follow these instructions, even the best German team should be Tarped. (trapped)
Good luck,
Hamburgerphil
P.S. However, since at least 70% of the players in RO seem to not know
what they are doing, the chances of successfully capping this objective
before Beta2 without the help of at least 10 clan players is highly doubtful.