I'd say playing pipe dream was fun.
Sides that...
meh.
Seen it all before.
Edit: Solid stories?
I can read its solid story online. In terms of story, you can find the plot pretty easily, in which case games about "stories" turn into about the equivalent of a 50 pager (to long to be a short story, to short to be a novel) which is overall mediocre and without the charm that short stories can have.
*WARNING- SPOILERS*
If a game is essentially a movie where the person is holding W, and occasionally has to jump or have a really poor fight scene...well then its not really a game. There is no challenge, only once I came close to being killed, and that was because the game absolutely forces you to play it in a certain way (do this now, do that later) and I was trying to go out of that order. First I tried to hack the security bots in a logical way, when instead it turns out you have to play pipe dream on a dead security bot. Then I tried to kill all the enemies while conserving ammunition, where the game just wanted you to run up to the door and discover that it was blocked. Because I was trying to crowbar them all one at a time, the game decided it would have the bots (who I hacked, and it said were on my side) starting shooting me.
The fights don't leave me entertained. Theyhave horribly obvious tricks (bunch of dudes standing in water, and one zap will kill them all) or just people running around point blank trying to crowbar you. Kind of reminds me of the early parts of half-life it it sucked bad. In the one case where the water trick wasn't horribly in your face, it was nearly impossible to get it to work right because of the the sloppy movement/aiming (might have just been low FPS cause I needed to turn down the graphics/update drivers, but it felt at least somewhat intentional.)
Is it good looking? Yes. However, it fails to be immersive, simply because the view seems really poor. It feels lke this guy has no peripheral vision (someting many shooters have to some extent, but this one seems really bad.)
Also, the thugs are put into the role of poorly thought out stock badguys, which they should not have been caste into. I can understand zombies working together, being insanely aggressive, and appearing like the thugs do, but whenever you cannot directly fight them (cut scenes and such) they are shown as intelligent and self-interested, just amoral. This would make me think that one thug, for example, who saw that they were having their asses kicked, would turn against the other thugs and try and get on your side, or something of that nature. There was at least one case where the thugs showed that they were willing to be violent to each other.
I'd say 72 is about right. Its just not anywhere near the caliber of a 90ish% game, I expect a 90ish% game to have almost no flaws, any flaws to be extremely minor, and be very innovative.
My example would be Alpha Centauri. It was (imo) the undisputed champion of the civs, and after civ 3 and expansions they began going back to it with civ 4 and its expansions.
This game..I've seen it all before. Nothing striking, hell the initial guns imo are some of the wost looking and feeling guns I've seen in a long time.