D-Day for Quake (1997) was the first to do that, not Infiltration which was released in 1999.Infiltration for UT99 was the first to do that, and the first to use free-aim. And I still think that there are many things in INF that are better than most games today that RO could use...
In any case, Call of Duty 2 has misalignment implemented for rapid mouselook movement.
As can be seen in this vid:
http://ofp.umbr.net/Other/bestoftactical/video/cod2_weapons_and_view_movements.wmv
In any case, the ironsights of Infiltration have some of the best features combined.
Like ironsighted freeaim, collision on (ironsighted) weapons and to me that most important: having usable ironsights on a scoped rifle
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