You mean the man who posted few posts above ?
One of the things I'd like to know, not necessarily for a game, just to understand the inner workings, can be ilustrated by the PzIII reticle picture posted above.
For 0m the plate is in highest position and aiming mark is above center.
As range setting is increased, the plate with aiming marks goes down and for 1000m is about center (I've seen little different pictures than the one avove, too), for longer ranges is below center.
Now if you rotate it further to get the MG scale up, the aiming mark is again high and as the range is increased (for MG) is again goes down.
Is it working in double cycle ? Goes down for max AP range, then returns up as range circle is turned further to get MG scale up, then again goes down as range is increased for MG... and maybe returns up when the range circle is turned further to return to starting position for gun scale. The plate with aiming marks goes down, then up, then down, then up for a whole 360deg turn of the scale ?
Would be more simple to just add second V marker and read MG scale simultaneously with gun scale, as it is done in TZF12 Panther sight. Single action - plate moves only down when range is increased and doesn't ever have to return up (only goes up when the range is decreased).
But the picture speak for itself, you have to set MG scale to 12 o'clock to aim for PzIII and I seen same pictures for Tiger sight.
Hi Amizaur, yes, that is the same person - me
With all the book authors that I have consulted with (emailed and bugged them, really) they've never mentioned that the reticle glass dropped down to the bottom to recycle. But here's what I think (I know this is counter-intuitive, but bear with me):
Let's take a look at the picture again. #3 is pointed at 1000m, if the circle continues to be rotated counterclockwise to engage higher distance (1200, 1300, 1400, 1500, etc) the aiming marks are going to be lowering in the sight picture, which signals to the gunner to raise the cannon to readjust and lay the arrow yet again onto the target. So if the gunner were to turn the sight all the way to 2000m, the aiming marks would be at their lowest position within the reticle. (Remember he's raising the cannon to compensate for the lowering marks) Next, notice there is nothing but space between 2000 and 0 for the MG. So - continuing the counterclockwise motion - the very next position is 0 for MG and, consequently.....the aiming marks are already now at the bottom and ready to be brought up. Nothing happens (no clicks) between 2000m(cannon) and 0 (MG) - it's a single jump. After 2000m, on more turn and suddenly you're at 0 for the MG
Okay, now say we continue and we're selecting ever higher ranges for the MG...same concept. Look at the diagram. 0, 100, 200, 300, 400...the aiming marks are going back up, right? But wait , they're moving upwards at a different rate, and then, again, they're at their highest point again in the sight, one more turn after 800 and...click immediately you're back at 0 again for the main cannon. Which, now that you're at 0, if you
wanted to hit something at 0 you would have to lower the main gun completely down to ground level, to match where the aim mark (now completely at the top) says to go, right?
You might ask, how come the rate of lowering and raising the aim marks are different in the MG and main cannon to get it where it needs to be each time (i.e. the speed at which the marks go up or down) when switching scales?
Obviously the 50mm and the co-ax mg have very different trajectories and so their range scales had to be positioned some distance apart on the plate system. One of the authors I correspond with mentioned that this idea was of interest to the Allies but needed streamlining - think about the graticule pattern system employed on later WWII British and American tanks included AP, HE, Smoke and MG were aligned in parallel either side of the aiming mark symbols, which was much faster once gunners got used to it.
The second glass was part of a system of cams and notches that were connected to a metal plate surrounding the glass which was connected (like a cuckoo clock) to a rotation mechanism inside the telescopic tube. Each notch was sized differently along the edges - so with each turn, the cam would strike the notch in the corresponding manner in which it was calibrated to match up with the correct range.
1) The operation of the sight and the operation of the elevation of the gun are two physically separate actions. The sight only "recommends" where the gunner should place the gun. It's still up to him to raise or lower to bring the gun there.
2) The jump from one scale to another happens immediately - there are no clicks "in the white space", only pre-determined locations.
3) The gun/boresight would need to be "zeroed" by a separate process.
4) Obviously this becomes more difficult and complex when we add in additional range scales with the picture for Spgr and Pzgr. Even
more when you consider the TZF 9d which had
4 separate range scales within it's reticle!
5) This was a messy and complicated system for gunners to fiddle with and they often voiced this, but it WAS accurate and the best for it's time IMHO.
I think I got that right. Maybe I'm directly backwards. But that's how I've analyzed it. I definitely don't believe that it was a "run-up then drop back down to 0" because that would have played havoc with whatever the gunner and commander had agreed upon as being the elevation currently "in play" at the time of the estimation of range. It was a definite balancing act by two people from everything I've been told.
Anyway, I'm currently getting ready to make a large contribution of reticles and fire control systems such as the Rblf and Ems and SFs, ZFs, SlZFs, and others over at DH, where you'll normally find me.
I totally agree, let keep in touch and discuss these things further. I've been learning a lot in a short amount of time, as well.