I don't know if this is a known bug or not but, why is the armor on a Panther {if not all the tanks} different between maps? Before the baggering begins, I already know about "angling" and such but, I was on RTR newest map, Debroceen B2(sp), and was knocked out by a T34/85 that was over 900m away. How is that possible? Is the 85MM some type of wonder weapon and why is it that the 75L70 built like a pea shooter? On that same map, I witnessed a T34/85 get pummeled by no more than 15 shots before it exploded but I get hit once in the front mantlet and the panther goes up in flames?
Is this due to the MOD of the map doing this? Or, is there a specific batch of armor codes that RO is manditory for all maps? Yeah I know, look at the "NOOB" with the dismal postings but, what gives? If anybody in the Tripwire world could shed some light in this subject, I would greatly appreciate it.
Is this due to the MOD of the map doing this? Or, is there a specific batch of armor codes that RO is manditory for all maps? Yeah I know, look at the "NOOB" with the dismal postings but, what gives? If anybody in the Tripwire world could shed some light in this subject, I would greatly appreciate it.