This huge PPSH muzzle flash is just unrealistic if you fire blank cartridges the muzzle flash is bigger maybe more impressive but there is a huge visual difference beetween life ammo and blank ammo. You often see that in B-Action movies (and Stargate for example).
Yeah maybe it looks nice but we can't use CoD as an example for RO
First law of ROism
I'm sure the original German uniforms were made from nettles. Not sure how that translates into "cool"The German uniforms suck balls.
In CoD (once again) the have some pretty cool uniforms. In RO they
are ugly greenish....rags.
To be honest it was a huge problem in the mod. Half the time somebody would say incoming, and you would not hear it because he was a sniper back behind the front line where there was no combat. Another problem with 3D Voice coms is they tend to make people use the feature less than they would normaly. In the mod almost nobody used the voice com because it was useless over long distances. IE you could only hear it if you were 10 feet away from the person who said it, even if it was a shouting voice chat messige the game stoped it from travleing farther than 10 feet. You would of never heard it if your say 200 meters away in a tank.
I know this was a neat feature in the mod but for gameplay it sucked because you had not control over the distance you can hear sound. It was nothing like in real life where if sombody were to shout: ARTY! GET DOWN! you could hear it for at least 600 meters if they had a good breath before hand. I'm agenst your push for this feature because it's just not possable with the current codeing in the game right now. They would have to rip out the sound code and reenter every line and it would take years to get it to work right. Even games like WW2 Online don't have the sound over distance thing sourted out yet.
Well wouldn't that be what RO is all about, realism I mean. I know that there still alot to be sorted in WWII games in general, like tankers just magicing out of their tanks in a nanosecond, but I think the point is that we want to work toward a more realistic expirience. I mean if I want just good gameplay CoD:UO is awsome, but so is Pac-Man. RO is about realism, and if that sniper couldn't inform the rest of his unit about something cause he's too far away well then so be it, that just how it is. It's hard to make some long-distance shots because the bullet is pulled down by gravity and it would be much easier if you could just point and shoot, but that's not RO. I'm ok with leaving out this 3D voice thing now, I just think RO is a game about Realistic gameplay, not just easier gameplay. In fact it's the reason I stopped playing CoD and moved over to RO.
Great patch TW, you guys are the other reason I switched. Your the only company that really cares about the community. Thanks again.
Amen To That!!
A lot of the tankmaps (arad/ogledow) have more infantry classes now, and there may be some thing changed (but why is the Tiger still in Barashka????).AFAIK all maps have been changed, at least all have been redownloaded.