HT is only used correctly if the map forces the team to use it correctly because else it would be too hard, like Smolensk. People see
"wait, this isn't going to work, what can we use to make it work"
they see a HT and use it.
The deal with maps like Arad is that the HT gives no direct preassure on the enemy forces when you use it correctly.
Exactly, (dis)embarkment animations and having armour that cannot be penetrated by an anti-personnel handgrenade is what RO needs atm.This goes for all the armored transports. clowncar and all. The bug where a granade lands near the thing it kills the driver needs to be fixed. These things are armored a nade 10 feet away isnt going to be a instant kill for the driver. unless they have the hatch open or there head sticking out or whatever. Then changing the point of view for the MGer so they have there head closer to the veiw slot. so you have a wider veiw of everything instead of being leaned way back and just looking at the world through this tiny slot. Realisticly when you look through something like that your brain/eyes will block out the stuff on the sides and focus on whats through the slot. but this dosnt happen in the game at all. Can be kinda hard to identify targets through that. At least it is on my 19 inch screen. I imagine a 26 inch screen it wouldnt be as much of a problem.
Making it so these things dont get stuck so easy would also be a huge help. Right now any little bump in the road can stop them. or the slightest hill thats only a few feet tall. If it was changed so that these things were really able to go offroad i think it would help alot. Right now they get stuck on stuff a normal pickup truck could drive over.
Between being able to go off road making the MGes more effective and making them truely armored vs small arms and so a granade can only kill people if it gets inside... then i think they would be much more useful. But no matter how you look at it... the ejection seats on all vehicles need to be removed.
Exactly, (dis)embarkment animations and having armour that cannot be penetrated by an anti-personnel handgrenade is what RO needs atm.
Also, the survivability of the gunner should be increased, this can be done by adding the ability to duck while operating the MG.
I think an mk108 would make the halftrack MUCH more usefull.