I am not sure about how well-equipped soldiers on both sides were, but maybe on later war maps where the fighting went crazy, there should be randomized ammo loadouts...here's an example...
A guy with a Mosin-Nagant respawns, but his number of clips he carries in the start are randomised between 3 and 9 clips. Say he was poorly equipped by the guy in the truck (or his NCO was greedy). Grenades also may be randomised from 0 to 3 or so.
Another thing that randomised loadouts would do is mix up how you play your class. For example, an Avomatchik who respawns with a PPSh and with only 2 clips (one in his gun, other in pouch) would want to be more cautious than your vanilla run-and-gun type. This also may prevent snipers from hogging a spot forever if they run out of ammo quicker than normal. This may also make players in general more accurate and value their ammo.
If you start with less than your maximum, you can hop by an ammo pile and grab some spare clips and fill up your ammo slots all the way up.
Imagine the possibilities...in Pariser Platz, for instance, you could have the Volkstrum (sp?) with much less ammo than their soldier counterparts. Go running into the battle with only 2 stripper clips to go with your K98. If you can, grab that dead Russian's Mosin and take his maxed-out ammo.
Another thing that should be observed is that it should be a server side option, instead of a universal change. So if the server likes desperados who keep picking up guns, they can set their ammo loadouts low, or if they like it default, no problem either.
I will say again, I am not sure at all about the realism of this, but there you go. Constructive crits are welcome
A guy with a Mosin-Nagant respawns, but his number of clips he carries in the start are randomised between 3 and 9 clips. Say he was poorly equipped by the guy in the truck (or his NCO was greedy). Grenades also may be randomised from 0 to 3 or so.
Another thing that randomised loadouts would do is mix up how you play your class. For example, an Avomatchik who respawns with a PPSh and with only 2 clips (one in his gun, other in pouch) would want to be more cautious than your vanilla run-and-gun type. This also may prevent snipers from hogging a spot forever if they run out of ammo quicker than normal. This may also make players in general more accurate and value their ammo.
If you start with less than your maximum, you can hop by an ammo pile and grab some spare clips and fill up your ammo slots all the way up.
Imagine the possibilities...in Pariser Platz, for instance, you could have the Volkstrum (sp?) with much less ammo than their soldier counterparts. Go running into the battle with only 2 stripper clips to go with your K98. If you can, grab that dead Russian's Mosin and take his maxed-out ammo.
Another thing that should be observed is that it should be a server side option, instead of a universal change. So if the server likes desperados who keep picking up guns, they can set their ammo loadouts low, or if they like it default, no problem either.
I will say again, I am not sure at all about the realism of this, but there you go. Constructive crits are welcome
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