I'm not going to change anything to make it balanced. That would contradict the point of this mutator. I will modify the larger tank maps to give the Russians their numerical advantage. Currently I'm working on barashka.
You get me wrong once again. I don't want a forced balancing. I just think that your mutator is not as realistic as you say it is. You can read my posts again, if you like, to get my idea. I am just saying that you give the german shells 3 times the explosive power (note: not penetration) than the russian shells. And those reload times seem also biased.
Please don't get me wrong. I'm neither a commie (just like I don't think you are a nazi ) nor do I want the soviet vehicles to become better than they were, but this just seems illogical and a littel biased to me.
Upvote
0