So I've got to say, I really love this game. I have been playing it over everything else recently. The atmosphere is great, the weapon physics are great, the aiming process is great. I've gotten most of my friends to buy it. I'm up to 5 people now, and two more are thinking about it. It's the first game I've seen in quite some time where the developers actually seem to give a damn about their work, and I know I'll be supporting Tripwire in anything they decide to do in the future.
The only thing I don't really like about the game is the way some people play it, which seems to make it very hard for the attacking side to win. When I say "the way some people play" I suppose I really mean the way some people actually don't play. They just sit there, usually in an obscure out-of-the-way position and rifle at enemies who they will not hit because they ****. I have come to believe this is because they are cowards or incompetent, or both. In any case a commissar would solve this problem quite nicely, forcing to people to actually pretend like they would like to win a match once ever in their lives. When the commissar executes you, you do not die, you are expelled from the server to make room for people that might actually play.
Ok, so the above is total sarcasm, and I realize that it's an idea that has no place in reality, but what is it with RO players? Why do they not seem to care about winning a match? Why is it that so few people understand that a transparent flag is uncappable? Why is it that so few people ever try to cap flags? Why is it that so few squad leaders throw smoke for their troops to advance though? Why is it that so few people take advantage of the cover smoke provides when it is thrown?
These questions plague me every time I play, as I find myself doing everything for the team that needs doing, if it can be done alone that is(which of course, it often cannot be). This isn't to say I give up when I get killed trying to capture that entrenched objective for the 20th time from the 20th different angle, but it is somewhat disheartening when I realize that my team mates aren't even trying to move up. They have found a window or a hole to hide in, and they are going to stay there for the rest of the game, regardless of whether another enemy comes within their line of sight or not, and regardless of how badly their team might need them somewhere else.
I guess the funny thing is (as in, the ironic kind of funny) this community seems to be quite the opposite of so many others you can see in online gaming. Whereas the average counter-strike or battlefield player does not understand the meaning of the word "cover" and would gladly run into enemy fire time and time again just because he might get another kill or a glorious headshot, the red orchestra player would seem to rather hide in a bush, indefinitely, regardless of what the win condition of the level might be or whether there is actually a good reason to be hiding in the bush. And of course I realize a bush is concealment, not cover, but that's not the point! The point is that both of these players seem painfully stupid or ignorant to me, just for completely different reasons.
And yes, I realize that many people may not think the point of the game is to win, but I am of the opinion that games are meant to be won. I also realize that we are all here to play the game, but if the game is well designed(and this one seems damn well designed to me) then we should all be doing quite a bit of playing in the process of attempting to win. I guess this opinion I have is based on the idea that objectives give me purpose when I play a game, beyond just killing the next few guys. This isn't to say that mindless slaughter isn't fun every now and again, but for me it gets old, quickly. If there isn't a reason to try to accomplish something then I have a hard time justifying to myself why I should be killing anyone. It would be just another deathmatch, which I have played FAR too many of. Maybe some people haven't played enough deathmatches though, and that's exactly why they play the way they do. Maybe it isn't old to them. Yet.
This I suppose is what depresses me the most. The fact that we have an excellent environment for squad-based tactics to be executed in, yet so often players ignore the positioning of their team mates and go to the place on the map where they believe they are likely to score a kill. We have great in game voice support, and even though it is used far more than any other game's I've played in the past few years (except perhaps some CS matches that degenerate into name-calling fests) it is only used by a few people in the crowd. I suppose I wish that more people were ready to move on and enjoy a deeper experience, as I find I am, but who I am I to say what people should enjoy?
Even with all my above complaints, this community seems like a pretty great group of individuals, who are genuinely interested in the future of the game and seem to care about each other to a certain degree. You can't say that about many communities, and even though I find faults with the way some people play, I have to say that I am impressed with the attitude of the community as a whole, however small it is.
So what do you guys think? Am I seeing faults where there are none? Is my opinion shared by others? When will I learn to stop writing and just post something? These questions and more answered in your responses!
The only thing I don't really like about the game is the way some people play it, which seems to make it very hard for the attacking side to win. When I say "the way some people play" I suppose I really mean the way some people actually don't play. They just sit there, usually in an obscure out-of-the-way position and rifle at enemies who they will not hit because they ****. I have come to believe this is because they are cowards or incompetent, or both. In any case a commissar would solve this problem quite nicely, forcing to people to actually pretend like they would like to win a match once ever in their lives. When the commissar executes you, you do not die, you are expelled from the server to make room for people that might actually play.
Ok, so the above is total sarcasm, and I realize that it's an idea that has no place in reality, but what is it with RO players? Why do they not seem to care about winning a match? Why is it that so few people understand that a transparent flag is uncappable? Why is it that so few people ever try to cap flags? Why is it that so few squad leaders throw smoke for their troops to advance though? Why is it that so few people take advantage of the cover smoke provides when it is thrown?
These questions plague me every time I play, as I find myself doing everything for the team that needs doing, if it can be done alone that is(which of course, it often cannot be). This isn't to say I give up when I get killed trying to capture that entrenched objective for the 20th time from the 20th different angle, but it is somewhat disheartening when I realize that my team mates aren't even trying to move up. They have found a window or a hole to hide in, and they are going to stay there for the rest of the game, regardless of whether another enemy comes within their line of sight or not, and regardless of how badly their team might need them somewhere else.
I guess the funny thing is (as in, the ironic kind of funny) this community seems to be quite the opposite of so many others you can see in online gaming. Whereas the average counter-strike or battlefield player does not understand the meaning of the word "cover" and would gladly run into enemy fire time and time again just because he might get another kill or a glorious headshot, the red orchestra player would seem to rather hide in a bush, indefinitely, regardless of what the win condition of the level might be or whether there is actually a good reason to be hiding in the bush. And of course I realize a bush is concealment, not cover, but that's not the point! The point is that both of these players seem painfully stupid or ignorant to me, just for completely different reasons.
And yes, I realize that many people may not think the point of the game is to win, but I am of the opinion that games are meant to be won. I also realize that we are all here to play the game, but if the game is well designed(and this one seems damn well designed to me) then we should all be doing quite a bit of playing in the process of attempting to win. I guess this opinion I have is based on the idea that objectives give me purpose when I play a game, beyond just killing the next few guys. This isn't to say that mindless slaughter isn't fun every now and again, but for me it gets old, quickly. If there isn't a reason to try to accomplish something then I have a hard time justifying to myself why I should be killing anyone. It would be just another deathmatch, which I have played FAR too many of. Maybe some people haven't played enough deathmatches though, and that's exactly why they play the way they do. Maybe it isn't old to them. Yet.
This I suppose is what depresses me the most. The fact that we have an excellent environment for squad-based tactics to be executed in, yet so often players ignore the positioning of their team mates and go to the place on the map where they believe they are likely to score a kill. We have great in game voice support, and even though it is used far more than any other game's I've played in the past few years (except perhaps some CS matches that degenerate into name-calling fests) it is only used by a few people in the crowd. I suppose I wish that more people were ready to move on and enjoy a deeper experience, as I find I am, but who I am I to say what people should enjoy?
Even with all my above complaints, this community seems like a pretty great group of individuals, who are genuinely interested in the future of the game and seem to care about each other to a certain degree. You can't say that about many communities, and even though I find faults with the way some people play, I have to say that I am impressed with the attitude of the community as a whole, however small it is.
So what do you guys think? Am I seeing faults where there are none? Is my opinion shared by others? When will I learn to stop writing and just post something? These questions and more answered in your responses!