yeah dudes simplified gameplay is kicking radical
in fact let's just get rid of diving altogether! it has been nothing but trouble and really who needs to dive? exploiters that's who.
we should also scrap tank penetration and instead give every tank a set amount of hitpoints in relation to how tough that tank is in movies.
after all, everybody knows that you shouldn't have to learn to play RO to be good at it.
On a more serious note, if you get killed often by the dive-to-prone maneuver, you must be absolutely terrible at this game. It's surprising the first time it happens. That's it. After that, it's just another attempt to survive by people who have made a bad tactical error.
If they are forced to dive to prone, you saw them first. Are you not good enough to get the first shot off? Are you not good enough to evade them if you're in close quarters? If you're at the end of a hallway, leaning around the corner, and someone dives to prone in the middle of it, you honestly can't shoot them before they shoot you?
A battle is never decided upon who can dive to prone the best. It is decided by who can shoot first in an accurate manner (i.e., the first shot that both hits and kills). If you are killed by someone as they dove to prone, they shot you first in an accurate manner. That's all. Get better at this game, get better reflexes, get better at hipshooting (unless that's an exploit too), and it will stop happening to you. You people are making a mountain out of a mole hill, here. Is it realistic? No, not necessarily. Is it something people have to use because of the fact that your weapon is either at your hip or you're staring down the sights? Yes. I know for a fact that if I could hold my weapon in a readied position and retain most of my movement speed while allowing a quick and easy transition to iron sights, I would almost never dive to prone.
Instead, people talk about it like it's worse than the Goddamn tanks.
If you have been playing since release and still die instantly whenever you encounter someone on the ground, then you are bad at this game. Fact. That does NOT make diving (which is, indeed, a feature of the game) an exploit. Sorry.
If you want to see a game where exploiting the game mechanics has become commonplace and expected, go check out Team Fortress Classic.
If you think the diving to prone currently found in game is on par with what used to occur in BF2, then you never played BF2. (lucky you)
Dying is the only thing in this game that doesn't take skill or training.
By the looks of things, most of the people in this thread should be used to that by now.