the release of Beta3 changed alot of the strats IMO, as now tanks are limited in 3 cap areas as to their effectiveness. big difference!
Upvote
0
The problem with the russians using the tanks to defend in those ressesed tank pits is two big things... the kv1 main gun can not aim down hill much at all and they are always on the top of the hill. secondly theres alot of infantry on this map and those resessed pits block out the second tank MG so unless you have someone solo tanking those spots **** the tank is much more effective with a full crew slowly moving around with both MGs spraying almost nonstop. Those tank pits are the bane of team tanking on custom maps. i absolutely hate them. If the front was lowered enough for the second MG to be used then it would be alot better.
...I don't like the idea of the Russians only getting a few tanks. If the players who spawn the crew are idiots, they can waste them incredibly fast, which leaves the rest of the russian team totally screwed....
*cross-post between /tactics and /beta releases*...
*snip*
...Generally, in disorganized public servers, it's easiest to simply defend 1st line, 2nd line, and the East bank. Those are the prepared defenses and are the easiest spots to defend from.
BUT, if you can get some people organized, a small squad of, say, three troops can help DELAY the enemy from reaching those points, simply by harassing them at the "middle" cap zones (village, farm, etc.). The goal then is not to actually PREVENT the capture of those zones, but simply to make it take longer to do, thereby (hopefully) depleting German reinforcements, and on top of that running out the clock....
On another note, I still have Russian players arguing with me saying it is not possible to retake any objectives back, including the Village CP and AT Gun position. Yes you can!!!! Try it!! Look at your objective map and Read!!!
There's not much point in re-capping it, you should put more effort into holding the east bank.
nah. believe me, as a german player on that map 1/2 the time, it's a total PITA when the russians re-cap the Vill CP and/or the AT guns. it keeps the game fluid. Remember, once the germans cap past the AT guns (the bank on the german side of the river, THEN those 2 places are NOT re-capable.