I grew up on adventure game's, hell, I played text only adventure games (you cant get fewer graphics than that).
And many were a blast... much more prefered than any arcade style game's available at the time. Everything from the many Sierra game's (KingQuest, SpaceQuest, HeroQuest, PoliceQuest, GabrialKnight), to a few LucasArt's game's(Indiana Jones and the search for atlantis, Full throttle, Sam and max), kept me entertained for some time. As well as a few mentioned, like SS2, FO2, X-com, Syndicate war's, Tie Fighter... the list goes on
I still havent found a game that tops WingCommander rivateer. (not even x3... as good as it look's, I just cant get into it...)
Though, I think one can find as many good game's as back in the day, but now a days, we have to dig through all the other crap that is released.
I still think improved graphics are a plus... they do help immerse one in a world, but alas, many games are missing that key element that would keep a player interested. MMO's are trying to keep the game play interesting, but even the best of them tend to get tiring sooner than later, even with a large player base to interact with in the game.
Personnaly, some of these more oepn ended game's, like Oblivion, look great, but the AI, the world itself, is the weak link. It's far too static, far too artificial to get interested with for more than a few minutes.
But AI is probably very much still at the early stages of development (like graphics of the early 90's), and hopefully, some of the more oepn ended games in the future, can have AI that can mimic real life more convincigly witout having to write out scripted scenes for the player's benefit... but perhaps I'm getting ahead of myself...
Still would love to see a Wing Commander MMO though....
Shadehunter
And many were a blast... much more prefered than any arcade style game's available at the time. Everything from the many Sierra game's (KingQuest, SpaceQuest, HeroQuest, PoliceQuest, GabrialKnight), to a few LucasArt's game's(Indiana Jones and the search for atlantis, Full throttle, Sam and max), kept me entertained for some time. As well as a few mentioned, like SS2, FO2, X-com, Syndicate war's, Tie Fighter... the list goes on
I still havent found a game that tops WingCommander rivateer. (not even x3... as good as it look's, I just cant get into it...)
Though, I think one can find as many good game's as back in the day, but now a days, we have to dig through all the other crap that is released.
I still think improved graphics are a plus... they do help immerse one in a world, but alas, many games are missing that key element that would keep a player interested. MMO's are trying to keep the game play interesting, but even the best of them tend to get tiring sooner than later, even with a large player base to interact with in the game.
Personnaly, some of these more oepn ended game's, like Oblivion, look great, but the AI, the world itself, is the weak link. It's far too static, far too artificial to get interested with for more than a few minutes.
But AI is probably very much still at the early stages of development (like graphics of the early 90's), and hopefully, some of the more oepn ended games in the future, can have AI that can mimic real life more convincigly witout having to write out scripted scenes for the player's benefit... but perhaps I'm getting ahead of myself...
Still would love to see a Wing Commander MMO though....
Shadehunter
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