Ok I'm just back from my one week vacation an guess what? A CTD again
. here is the log file:
Uninitialized: Log file open, 09/01/06 14:50:41
Uninitialized: STEAMAUTH : SteamStartup successful
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3339 (128.29)
Init: Compiled: Jul 24 2006 22:29:44
Init: Command line:
Init: Character set: Unicode
Init: Base directory: e:\games\valve\steam\steamapps\common\red orchestra\System\
Init: Ini:RedOrchestra.ini UserIni:User.ini
Init: Build label: Build RedOrchestra_Build_[2005-11-27_10.48]
Init: Object subsystem initialized
Localization: No localization: RedOrchestra.General.Start (int)
Log: nv4_disp.dll/NVIDIA GeForce 7800 GT
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 3.103000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: ROintro.rom?Name=Ba_Baracus?Class=Engine.Pawn?Character=R_RKKAWinter4?team=1?Sex=M
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 26901->26901; refs: 264834
Log: Game class is 'CinematicGame'
Log: Bringing Level ROintro.myLevel up for play (0) appSeconds: 5.275000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: ROGUIController initialized
Log: ALAudio: Using ALC_EXT_capture to record audio.
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
ScriptLog: New Player Ba_Baracus id=84159f68256957d3d67b35cb78cb770f
Localization: No localization: RedOrchestra.General.Product (int)
Localization: No localization: RedOrchestra.General.Product (int)
Localization: No localization: RedOrchestra.General.Product (int)
Localization: No localization: RedOrchestra.General.Product (int)
Log: Opened viewport
Log: Enter SetRes: 1280x1024 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3D9Helper::Init (QuadEmulation)
Log: POSTFX - TripPostFX::Init successful
Log: OS doesn't support IME.
Log: Startup time: 9.929000 seconds
Localization: No localization: RedOrchestra.General.Run (int)
Log: Precaching: ROintro.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.031 seconds
Log: Finished precaching textures in 0.021 seconds
ScriptLog: MainMenu: starting music Menu_music_old
Log: URL: Adding default option Name=Ba_Baracus
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=R_RKKAWinter4
Log: URL: Adding default option team=1
Log: Browse: Index.rom?disconnect?Name=Ba_Baracus?Class=Engine.Pawn?Character=R_RKKAWinter4?team=1
Log: Failed; returning to Entry
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Ba_Baracus id=84159f68256957d3d67b35cb78cb770f
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 96480 byte dynamic vertex buffer.
ScriptLog: Current game type = ROEngine.ROTeamGame
ScriptLog: Current game type = ROEngine.ROTeamGame
Log: Enter SetRes: 1280x1024 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3D9Helper::Init (QuadEmulation)
Log: POSTFX - TripPostFX::Init successful
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Precaching: Entry.LevelInfo0
Log: Finished precaching geometry in 0.003 seconds
Log: Finished precaching textures in 0.003 seconds
Log: Allocating 96480 byte dynamic vertex buffer.
ScriptLog: Current game type = ROEngine.ROTeamGame
Warning: ROUT2K4GamePageSP Package.ROUT2K4GamePageSP (Function GUI2K4.UT2K4GamePageSP.PrepareToPlay:00AC) Accessed None 'p_BotConfig'
Warning: ROUT2K4GamePageSP Package.ROUT2K4GamePageSP (Function ROInterface.ROUT2K4GamePageSP.PrepareToPlay:00AC) Accessed None 'p_BotConfig'
ScriptLog: Prepare to play GameURL= RO-Rakowice?BonusVehicles=false?Game=ROEngine.ROTeamGame
ScriptLog: Attempting to close a non-existing menu page
Log: URL: Adding default option Name=Ba_Baracus
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=R_RKKAWinter4
Log: URL: Adding default option team=1
Log: Browse: RO-Rakowice?BonusVehicles=false?Game=ROEngine.ROTeamGame?Name=Ba_Baracus?Class=Engine.Pawn?Character=R_RKKAWinter4?team=1
Log: Collecting garbage
Log: Purging garbage
Log: (Karma): Level Karma Terminated.
Log: Garbage: objects: 60578->57869; refs: 857857
Log: Game class is 'ROTeamGame'
Log: Bringing Level RO-Rakowice.myLevel up for play (0) appSeconds: 91.977000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Warning: Failed to load 'FaceSkin=Characters_tex': Can't find file for package 'FaceSkin=Characters_tex'
Warning: Failed to load 'Material FaceSkin=Characters_tex.rus_heads.rus_face10': Can't find file for package 'FaceSkin=Characters_tex'
Warning: Failed to load 'FaceSkin=Characters_tex': Can't find file for package 'FaceSkin=Characters_tex'
Warning: Failed to load 'Material FaceSkin=Characters_tex.rus_heads.rus_face10': Can't find file for package 'FaceSkin=Characters_tex'
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Ba_Baracus id=84159f68256957d3d67b35cb78cb770f
Log: Precaching: RO-Rakowice.LevelInfo0
Log: Static mesh batches: 26447940 vertex bytes, 3002238 index bytes
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.337 seconds
Log: Allocating 69120 byte dynamic vertex buffer.
Log: Allocating 73440 byte dynamic vertex buffer.
Log: Finished precaching textures in 4.346 seconds
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 62718->61929; refs: 890380
ScriptLog: ROUND PLAY HAS STARTED
Log: Allocating 141408 byte dynamic vertex buffer.
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 67068 byte dynamic index buffer.
Log: Allocating 67188 byte dynamic index buffer.
Log: Allocating 67956 byte dynamic index buffer.
Log: Allocating 70644 byte dynamic index buffer.
Log: Allocating 71520 byte dynamic index buffer.
Log: Allocating 73428 byte dynamic index buffer.
Log: Allocating 73476 byte dynamic index buffer.
Log: Allocating 74844 byte dynamic index buffer.
Log: Allocating 80760 byte dynamic index buffer.
Log: (Karma
Excessive Joint Error. Destroying RagDoll.
Log: (Karma
Excessive Joint Error. Destroying RagDoll.
Log: (Karma
Excessive Joint Error. Destroying RagDoll.
Log: PlayAnim: Sequence 'reload_k98' not found for mesh 'ger_rifleman_tunic'
Log: PlayAnim: Sequence 'None' not found for mesh 'PanzerFaust'
Log: PlayAnim: Sequence 'None' not found for mesh 'Panzerfaust_Mesh'
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 65231->63666; refs: 917544
Warning: ROTeamGame RO-Rakowice.ROTeamGame (Function ROEngine.ROTeamGame.RestartPlayer:0030) Accessed None 'aPlayer'
Warning: ROTeamGame RO-Rakowice.ROTeamGame (Function ROEngine.ROTeamGame.RestartPlayer:0038) Accessed None
Warning: ROTeamGame RO-Rakowice.ROTeamGame (Function ROEngine.ROTeamGame.RestartPlayer:0040) Accessed None
Warning: ROTeamGame RO-Rakowice.ROTeamGame (Function ROEngine.ROTeamGame.RestartPlayer:00E4) Accessed None 'aPlayer'
Warning: ROTeamGame RO-Rakowice.ROTeamGame (Function ROEngine.ROTeamGame.RestartPlayer:00EC) Accessed None
Warning: ROTeamGame RO-Rakowice.ROTeamGame (Function ROEngine.ROTeamGame.RestartPlayer:00F4) Accessed None
Warning: ROTeamGame RO-Rakowice.ROTeamGame (Function ROEngine.ROTeamGame.RoundInPlay.Timer:020F) Accessed None 'P'
Log: (Karma
Excessive Joint Error. Destroying RagDoll.
Log: PlayAnim: Sequence 'reload_k98' not found for mesh 'ger_rifleman_tunic'
Log: PlayAnim: Sequence 'None' not found for mesh 'Panzerfaust_empty'
Log: PlayAnim: Sequence 'None' not found for mesh 'Panzerfaust_Mesh'
Critical: AActor:
rocessState
Critical: Object ROBot RO-Rakowice.ROBot, Old State State ROEngine.ROBot.Roaming, New State State UnrealGame.Bot.Scripting
Critical: AController::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=0)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: Level Rakowice Airfield: Krakow, 25th January 1945
Critical: UpdateWorld
Critical: MainLoop
Critical: FMallocWindows::Free
Critical: FMallocWindows::Realloc
Critical: 4C576C61 0 FArray
Critical: FArray::Realloc
Critical: 0*2
Critical: FMallocWindows::Free
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
Exit: Exiting.
Log: FileManager: Reading 0 GByte 750 MByte 517 KByte 461 Bytes from HD took 29.192096 seconds (29.072096 reading, 0.120000 seeking).
Log: FileManager: 1.322002 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 09/01/06 15:16:45