If you enable vertical sync, make sure triple buffering is on as well, otherwise you will drop frames. Triple buffering can be enabled in advanced performance settings in nvidia control panel. (just in case)
Most of the drops in frames in RO are CPU related (ie when 3 or 4 smgs are firing at the same time. Remember every bullet has to be calculated for drop collision etc. Often you can turn up the AA&AF without losing more frames, but the CPU will get maxed when a lot is going on. If it was a memory bottleneck, you'd hear your HD making read/write noises while you are playing.
Aside from that, I have noticed that on certain custom maps frames will drop if you face a spawn area (with no bot pathing) and stay in iron sights for a while. I've left the computer and came back to it to see FPS crawling slow to a crawl for an obscure reason. Memory leak?
I'll have to try that later on.
I thought I had my card and settings pretty much under control.
I'll give a full report about the results.
Thanks.
Upvote
0