Munk Polkadot said:
@ Von Hiltz,
The spirit of camaraderie and open-mindedness are there too in traditional clans. We also care about other clans and their well being. The battle hardened clans do not look down on the newer, less experienced clans, such as in RO Ladder. We try to encourage them and keep at it. Read what Manstein said. Since the original mod clans are so few in numbers, everbody knows everybody else in that community. And we want to introduce new clans to RO become a part of the community. But it seems some, if not most, realism clans want to stay out and remain in their own world.
In the end, I think what separates traditional clans and realism clans is not the importance of winning, the value of team spirit, or whether to have fun or not, since these are what we all want. But it is how to have fun that separates us. Agree?
Ok first off I was very careful to give the benefit of the doubt that Inforcers have developed a well estabished group of allied clans which you work with on various levels. I wouldn't expect any less from a quality organization like yours.
My point was in general about my experience in the meat grinder of TWL. With considerably more Clans then Realism Units the odds of coming across a group of (more often than not) idiots, with a ridiculous clan name like
KrackHouse Assassins or
Dripping wet sausage is greater. And when they challenge you to a match you know right away this is gonna be a mess. No servers, a week to reply to match comms, and attitude ect. ect. the list goes on.
Realistically the Inforcers and others in your field have the same amount of hours and dedication into developing a clan as would a quality Realsim Unit. I guess it is the set of standards required to get on the list that possibly deters these meat puppets from bothering to do it. Plus they like thier foolish identity.
Our last TWL occurance for RO entailed a team with 3 members signed up who challenged us to a 5 vs 5. On match day they still only had 3. By the rules they loose right there. Yet for two weeks they bitched to the admin to give them the forfiet win cause we never showed up. Why would we? Rules state players cannot join ladder and play the same day. This is why I am so happy to be where I am. Granted these teams are few and far between on the ladder and should in no way reflect on quality teams, but over the duration it still makes one synical.
CAL seemed a little better as far as maturity, yet when your on the 12 vs 12 ladder the teams your playing have to have thier **** together to even be on that ladder.
Sorry to bore with my lifes experience but to answer the question of why I am here. Thats it in a nutshell!
I really have to disagree that we are so different from you in the essence of gamers playing a game. Yes different map scenario and rules, yes more historical accuracy and detail required in our image. For the optics of those watching and the interest of those involved. Tactically yes we do things in practice that would be useless on a 5 vs 5 or 8 vs 8. As the new guy on the block I have noticed this alot as I learn the ways of the community. But if I am in the Apts in Odessa with my STG 44 and I get instant CC contact. I am blasting from the hip without a doubt. Hell I may even jump to throw a grenade a little farther. Monk I have fought side by side with you many times in my server, and when we were crawling through the warehouse in Stalingrad together looking for Ruskies there was no, I do it my way and you do it yours. We fought to win and co-operated as required.
Really what keeps us different, and apart, and unwilling to care enough to build an alliance is this thread. To date no Non Realism Clans have stopped in my forums to say hey. And I am guilty of the reverse aswell. There is absolutely no valid reason any Realism unit could not set up a match with you guys. A little negotiation regarding rules, eg. this time we play 8 vs 8 rules next time you play Realism rules. It would be like the All Star game with the DH. lol
The RO forums was probably a bad place for a meet and greet of the communities. Too public, and I suppose too much at stake for everyone not to save face once the negativity started. I suppose in this situation infamiliarity breeds contempt.
So to sum it up 9th SS will play Inforcers in a scrim, your rules, ours. Does not matter. Getting pwned provides good tactical debriefing for my troops. And reinstitutes in thier minds of how important training is. So lets get out of here and into each others forums to make aquaintance.
Munk Polkadot said:
*edit*
Also, traditional clans do not just run n gun. Tactics are of supreme importance! There's a lot of fine and subtle tactics we use that some of you may not be aware of. We spend hours and hours before every single match trying to refine our strategies, even on maps we know every single inch by heart. To say we only "run n gun" is being extremely ignorant and sounds insulting. Trying to say whether the amount of tactics involved is greater or lesser in realism/traditional clans is missing the point. We employ very different tactics.
And as for this statement, its true. When we played them on Basovka 5 vs 5. Regardless that we were new to RO these guys had thier **** wired tight. They may as well have been realism cause they were tactically superior in thier methods. And extremely profficient in individual skills. As far as I am concerned with small scale unit engagements on that map there is only one way to play it. Know your surroundings, work as a a team, and shoot straight.