[FONT="]I think that when you get shot (anywhere but the head) you should fall over as usual, but not die. It goes into the 'you-can-see-your-hands' view and you stay there. If your enemy shoots you while you’re on the ground, you die, and respawn normally. But, if a teammate gets to you first, he can drag you off of the battlefield and back to your spawn point. Once you get there you'll respawn without using any respawn points. Plus, the soldier that dragged you off gets like 5 or 10 points for it. That way it encourages more teamwork, all the while making it more realistic. Anyway, that's something I would love in the game.
Oh, and depending on how bad your wound is, you'll bleed to death after a certain amount of time.
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Oh, and depending on how bad your wound is, you'll bleed to death after a certain amount of time.
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