I've been seeing this "tactic" being used a few times recently, and I'd like to get everyone's opinion on it.
On most maps, there's typically some cap zones that can't be captured until other zones are captured first. For example, on Odessa, the Tower and HQ cannot be capped until the Russians first capture the Apartments and Square.
I've noticed that a few times some of the attackers will "skirt" the battle and head to these uncappable zones and simply wait until the primary zones are capped. They can then capture these areas before the defenders have any chance at all to react.
How do you feel about this?
Personally, I find it a bit annoying on maps where the secondary cap zones are nowhere near the spawn of the defenders. For example, in "snowy forest," the second cap zone is almost on top of the defender's primary spawn area, so if the Russians want to bypass the primary cap zone and camp the second one, they'll still surely encounter resistance.
But on Odessa, the Russian players can EASILY skirt to the right, where no German players would normally be, and simply walk to the HQ without any worries at all. Then, once the apartment and square are capped, they can cap HQ easily before the German players respond.
On most maps, there's typically some cap zones that can't be captured until other zones are captured first. For example, on Odessa, the Tower and HQ cannot be capped until the Russians first capture the Apartments and Square.
I've noticed that a few times some of the attackers will "skirt" the battle and head to these uncappable zones and simply wait until the primary zones are capped. They can then capture these areas before the defenders have any chance at all to react.
How do you feel about this?
Personally, I find it a bit annoying on maps where the secondary cap zones are nowhere near the spawn of the defenders. For example, in "snowy forest," the second cap zone is almost on top of the defender's primary spawn area, so if the Russians want to bypass the primary cap zone and camp the second one, they'll still surely encounter resistance.
But on Odessa, the Russian players can EASILY skirt to the right, where no German players would normally be, and simply walk to the HQ without any worries at all. Then, once the apartment and square are capped, they can cap HQ easily before the German players respond.