LOD models for the weapons, one highly detailed for veeery close (for you only) and then low detail weapons for others. Problem solved?
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Teapot said:This isnt so much an idea as it is a bug, its part of the reason why riflemen can easily take out MGers.
ArmA has a newer engine.kabex said:That doesn't make any sense. ArmA will run just fine in modern systems, and people have playtested it already(there are some press demos out).
Of course they can be bautiful, but beauty comes with a price. Flashpoint has huge levels, but it doesnkabex said:By the way, if you had downloaded any OFP mods, some of the guns are BEAUTIFUL, seriously. They might not have very good animations but the game is 5 years old!
I think it has a big impact on gaming. At least for me, but as you said, you can't argue about taste. I really hate it if I get shot by a helmet or some hair in other games (Rainbow Six or VC for example) or if my weapon shoots nowhere near where I aim at (new GR). I never get those problems in OFP because the camera is where the eyes are and bullets originate from the barrel. If I want to see over that ridge I have to get my head over it, if i want to shoot over it i need to get the gun above it, too.Murphy said:Besides the undoubtedly immersion factor, bodyawareness has no real impact on gameplay and IMO detailed guns as we have them in RO are just as fine for immersion.
Whoever advocates undoable changes should wait for 20 years and then come back with a new pc IMO.
A last note:
I only said that bodyawareness is harder to implement than most people here think, and that we would have to sacrifice eyecandy in order to get it although our problem with the wrong viewpoint has nothing to do with bodyawareness because it can be fixed with the normal firstperson view too.
Varsity said:Sorry for the bump, but I just had to post this:
No pixels at all, and the soldier has plenty of room under his sights. In this case you would see his gun sticking through the bath tub, but with something a bit thicker giving protection there would be no indication whatsoever!
Dheepan said:This is a real prob with the game dude. You can notice this when people lean out of corners as well. Or in Stalingrad Kessel in the Admin windows, people will be crouched but all that will appear from your perspective is a helmet.
Let me guess, you tried it in practice mode? No wonder you managed to heighten your view. In practice mode, if you press F4 twice to go to third person view and back, your first person view magically becomes a bit higher. It's been like that even in the mod. It's not like this online.Varsity said:Sorry for the bump, but I just had to post this:
No pixels at all, and the soldier has plenty of room under his sights. In this case you would see his gun sticking through the bath tub, but with something a bit thicker giving protection there would be no indication whatsoever!
kabex said:That would require a lot of coding but yeah it's a lot easier to fix the system currently in.