Why is that some people have such a hard-on for forcing an artificial advantage (i.e. not based on player skill, but RPG-esque stat bonuses or other such handicaps), beyond the INHERENT advantage that 2 people filling two roles simultaneously have over 1 person filling the same two roles? What is the rational behind this? Seems entirely illogical to me.
The advantage of a crewed tank over a lone tank is minor, and the advantage of TWO loner tanks versus ONE crewed tank is major. That's the issue here. We're trying to push for less incentive to lone tank.
Anyways, actually depicting the player climbing around the armored vehicle in game would be a collosal waste of time, especially considering that this wasn't even possible in some circumstances.
As stated above, in my mind it's not so much to depict realism, more to encourage people NOT to lone tank.
How can you possibly argue that a player should be punished for not having three people in the tank when realistically there should be 4-5 on the grounds of "realism."
That's it. I've resigned to dealing with this argument EVERY TIME someone posts in these kinds of threads. It's inevitable.
This is to encourage people to crew up in tanks. There is a difference between having 2-3 people in a tank (yet not a full 5 man complement) and having only ONE person man a tank. Just because we can't have a 5-man crew doesn't mean that it's okay to let everyone run around in their own personal tank all the time, with only a few tanks holding more than one crewmate.
This is not about realism. It is about rewarding one style of gameplay while punishing another.
That's one way of looking at it, I suppose. I would most like to see lone tanking only happen rarely, when there's an odd man out and an extra tank with no-one but that single person to crew. That's not 'punishing' lone tanking, it's just making it less common.
Consequently I chose the solo tanker option. If that option is force removed through ridiculous penalties under the guise of "more realism.," I would just not play. The frustration of working with complete idiots is far too great. Perhaps I'll join a good squad someday. No doubt I'll be a much more effective tanker and enjoy the game much more.
Here's this strange phenomenon I witness every time this argument arises... people seem to believe that the
vast majority of RO players or incapable of the slightest bit of communication and teamwork. It boggles my mind, and I have seen nothing to suggest a scale of ignorace to this degree in the RO community.
I TT as much as I can, but also LT when I have to. If players have to end up teaming up in tanks I find they can
more often than not end up working together to a degree that the game is enjoyable. That's even with people that would previously rather lone tank if the option was open to them.
Look, akd, my main argument is that TTing is fun, and enjoyable, and that in order to encourage it, and improve the overall TTing skills of the community, certain measure must be taken. If not, a lot of people are missing out on the best part of tanking.