Harry S. Truman said:The problem with the armored transports is that there are too damn many AT weapons around.
The AT weapons proliferate on these maps and they really weren't that readily available. The Russian infanty had very little in the way of infantry AT weapons...that was the job of tanks. German infantry usually only carried 3-5 Panzerfausts per squad late in the war. Hell we can carry 3 each and on most maps it's not a problem to go grap 3 of the things!!!
Panzerfausts on maps are more plentiful than bullets and then Russians can pick them up and use them....
Now...is there any question why armored transports are so useless?
It all comes down to bad map design.
1. Limit the AT weapons to the spawning player only...quit dropping free panzerfausts all over the maps.
2. Design tank maps where TANKS are the primary AT weapon..not infantry.
3. Design a map that is infantry combat with JUST the armored transports and maybe ONE AT guy per side.
In game it's even worse. You can have 2 satchels AND 3 Fausts.
And that the Russians didn't have that much equipment for AT is not very correct. They received lend-lease Bazooka's, used AT grenades and even used Molotovs to disable German armour. Their doctrine wasn't aimed at destroying a tank, but to disable them.
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